Headless pictures draw on the GPU, with the viewport's pipelines (CPU rasterizer as last tier) (#1555)
Thanks @jyviko.
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@@ -1,6 +1,6 @@
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[package]
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name = "solidcraft-render"
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description = "SolidCraft view math (orbit camera, projection, picking rays) and a CPU rasterizer for headless snapshots"
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description = "SolidCraft view math (orbit camera, projection, picking rays), the description of headless pictures, and product render jobs"
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version.workspace = true
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edition.workspace = true
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license.workspace = true
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