Headless pictures draw on the GPU, with the viewport's pipelines (CPU rasterizer as last tier) (#1555)

Thanks @jyviko.
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Irakli Kourtis authored and GitHub committed 2026-10-15 22:19:26 -04:00
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[package]
name = "solidcraft-render"
description = "SolidCraft view math (orbit camera, projection, picking rays) and a CPU rasterizer for headless snapshots"
description = "SolidCraft view math (orbit camera, projection, picking rays), the description of headless pictures, and product render jobs"
version.workspace = true
edition.workspace = true
license.workspace = true