Headless pictures draw on the GPU, with the viewport's pipelines (CPU rasterizer as last tier) (#1555)
Thanks @jyviko.
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@@ -330,7 +330,6 @@ fn drive_value_takes_the_keyboard() {
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fn drive_slider_previews_intermediate_positions_before_release() {
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let mut h = crate::scenario::Harness::new();
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h.app = two_boxes();
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h.app.viewport.no_pixels = true;
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let (a, b) = (occ(&h.app, "A"), occ(&h.app, "B"));
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h.app
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.run(
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