Headless pictures draw on the GPU, with the viewport's pipelines (CPU rasterizer as last tier) (#1555)

Thanks @jyviko.
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Irakli Kourtis authored and GitHub committed 2026-10-15 22:19:26 -04:00
1 parent 48322f6464
commit 1a0b33fcf3
54 files changed
+3525 -1998

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@@ -18,7 +18,6 @@ impl Win {
fn new() -> Self {
let mut app = SolveApp::new(Session::default(), Default::default());
app.custom_titlebar = true;
app.viewport.no_pixels = true;
let mut w = Win { ctx: egui::Context::default(), app, time: 0.0 };
for _ in 0..3 {
w.frame(vec![]);