feat: fillet radius tapers along an edge to the room there (#749)
Adds `fit: taper` to Fillet: where a constant radius doesn't fit along a straight edge, it follows the room there as a smooth spline, down to zero where a face closes to a point. Taper to Fit is in the Fillet dialog, and the feature's warning says how far it tapered.
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@@ -85,6 +85,8 @@
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//! edges of a solid or shelled body that become bends). A conversion without `bends` is the
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//! plate conversion it always was and saves as before; 0.8.0 would drop the bend edges and
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//! refuse the body as no plate.
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//! A fillet's `fit` can be `taper` (the radius follows the room along each edge it doesn't
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//! fit). Fillets with `exact` or `reduce` save as before; 0.8.0 would refuse the unknown fit.
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use serde_json::Value;
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