render: normalize high precision texture inputs (#1267)

Adds a bounded normalization path for PNG16 and ICC-bearing JPEG texture inputs, producing float RGBA with recorded color and orientation decisions.

Co-authored-by: 0xlillith <0xlillith@users.noreply.github.com>
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seluneand0xlillith authored and GitHub committed 2026-10-15 13:55:35 -04:00
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commit 1e984c8e46
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+1616 -17

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@@ -12,7 +12,9 @@ workspace = true
solidcraft-geom = { workspace = true }
serde = { workspace = true }
image = { workspace = true, features = ["jpeg"] }
moxcms = { workspace = true }
png = { workspace = true }
sha2 = { workspace = true }
[dev-dependencies]
serde_json = { workspace = true }