* Add a one-surface fill of closed 3D loops to geom
A closed loop of curves that does not lie in a plane has no exact surface;
the usual answer is one smooth face fitted over it. fill_loop does that:
- the loop's best-fit plane (Newell normal), with a frame chosen from the
loop itself so the result does not depend on where the loop starts, its
direction, or where the part sits
- the loop seen along that normal must be simple and must not fold or run
along the normal; otherwise it is refused ("not supported yet"), never
filled with wrong geometry
- one non-rational bicubic B-spline height field over the loop's box,
fitted by least squares to the loop's samples (The NURBS Book 9.4.1,
9.4.3, eq. 9.62/9.65) with a thin-plate smoothness term
lambda*A*int(h_uu^2 + 2 h_uv^2 + h_vv^2), A one grid cell's area, so the
fit is the same at any scale; only planes are reproduced exactly
- span counts per direction (long narrow loops fit), refined until the
loop is within tolerance, else refused with the deviation reached
bspline: bisected span search, basis functions on a stack array, one
clamping helper shared by curves and surfaces, one binomial helper.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01J53sR6gEaVt56soFDpTck8
* Patch fills non-planar loops of edges with one smooth face (#250)
surface.patch with edges refused any loop that is not planar ("not
supported yet: patching a loop that is not planar"). It now fills it:
- planar loops still get one exact planar face, but planarity is certified
conservatively: lines by their ends, B-spline/NURBS edges by their control
points, intersection curves by their samples lying on a support plane
within tolerance; a loop that can't be certified is filled instead
- other loops get one face from geom's fill_loop, bounded by the body's own
chained edges, whole (no split): its history is one generated face whose
edges are the body's, and it stitches back into a closed solid
- intersection-curve edges are sampled by a seeded, guarded double
projection shared by the planarity test and the fill (plane_fit)
- the face tolerance is 10x the planarity tolerance (documented: later
operations take the face to contain its edges within it)
- edge picking runs inside the guard; the geom->truck conversion is shared
with the T-spline sheets (spline_conv); the Newell plane fit is shared with
STEP import
Tests: 3- to 8-sided, concave (dart, arrow, plus), flat-corner, two-edge and
imported rims fill as one face and stitch closed (volumes against an
independent integral); finite mesh normals, same result for any pick order
or placement; non-height-field loops and too-fine detail are refused.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01J53sR6gEaVt56soFDpTck8
* Test the Patch dialog filling a non-planar loop of picked edges
The Patch dialog's only test used a sketch profile. Picking the four
curved rim edges of a box cut by a sideways cylinder now makes one
surface.patch command whose result is a single smooth face over the rim.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01J53sR6gEaVt56soFDpTck8
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
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//! Filling a closed loop of a body's edges that is not planar with one face: a B-spline height
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//! field over the loop's best-fit plane (`solidcraft_geom::fill::fill_loop`), bounded by the
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//! body's own edges, whole. Loops that do not bound a height field over a plane are refused.
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use solidcraft_geom::Vec3;
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use solidcraft_geom::bspline::SplineError;
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use truck_modeling as mt;
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use crate::body::{Body, from_p3};
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use crate::plane_fit::EdgeSampler;
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use crate::record::{Rebuild, rebuilt_body};
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use crate::{KernelError, Result};
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/// A surface body of one face filling the closed loop `chain` of `body`'s edges (each edge
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/// oriented along the loop, each ending where the next starts), within [`face_tolerance`] of
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/// every edge. Its history is over `[body]`: the face is new, its edges the body's own. Call it
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/// under [`crate::guard`].
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pub(crate) fn fill_loop(body: &Body, chain: &[mt::Edge]) -> Result<Body> {
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let tol = face_tolerance(body);
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let mut sides: Vec<(EdgeSampler, Vec3)> = Vec::with_capacity(chain.len());
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for e in chain {
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let sampler = EdgeSampler::new(e).ok_or_else(|| KernelError::Invalid("an edge has no parameter range".into()))?;
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sides.push((sampler, from_p3(e.front().point())));
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}
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let mut point = |k: usize, t: f64| -> Option<Vec3> {
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let (sampler, start) = sides.get_mut(k)?;
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// The loop's corners are its vertices (an imported edge's curve may end a little off).
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if t <= 0.0 { Some(*start) } else { sampler.at(t) }
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};
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let fill = solidcraft_geom::fill::fill_loop(chain.len(), &mut point, tol).map_err(|e| match e {
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SplineError::Unsupported(m) => KernelError::Invalid(format!("not supported yet: {m}")),
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other => KernelError::Invalid(format!("cannot fill the loop: {other}")),
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})?;
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// The wire runs counter-clockwise about the surface's normal.
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let wire: mt::Wire =
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if fill.counter_clockwise { chain.to_vec().into() } else { chain.iter().rev().map(mt::Edge::inverse).collect::<Vec<_>>().into() };
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let face = mt::Face::try_new(vec![wire], crate::spline_conv::surface(&fill.surface)?).map_err(|e| KernelError::Failed(format!("fill: {e}")))?;
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let mut rec = Rebuild::default();
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rec.made(&face, Vec::new());
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Ok(rebuilt_body(crate::surfaces::surface_body(vec![face]), &[&body.solid], &rec))
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}
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/// How far a loop's edges may be from a plane for its patch to be that plane: `10⁻⁷` of the
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/// body's size, at least the linear tolerance (`10⁻⁶` mm) — the body's own "same point"
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/// tolerance, since a planar face is exact and other operations treat it as containing its
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/// edges to that tolerance. A fitted face gets [`face_tolerance`], ten times looser.
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pub(crate) fn planarity_tolerance(body: &Body) -> f64 {
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(body.size() * 1e-7).max(solidcraft_geom::LINEAR_TOL)
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}
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/// How far the fill's surface may be from the loop's edges: `10⁻⁶` of the body's size, at least
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/// `10⁻⁵` mm — ten times [`planarity_tolerance`]. Truck meshes a face from its edges' own
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/// polylines (shared with the neighbouring faces), so the mesh stays watertight whatever the
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/// gap: measured on a five-sided rim, fills whose edges were up to `4.5·10⁻⁴` mm off the surface
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/// meshed cleanly and stitched back into closed solids. Ten times the linear tolerance because a
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/// fitted surface approaches curved edges like a cubic spline, so each further factor of ten
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/// costs about twice the spans each way, and imported edges may already lie `10⁻⁵` mm or more off
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/// their vertices; two orders below what meshing tolerates. Later operations must take the face
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/// to contain its edges within this tolerance, not the linear one: the face's edges are the
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/// body's exact edges, the surface between them is the fit.
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pub(crate) fn face_tolerance(body: &Body) -> f64 {
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(body.size() * 1e-6).max(1e-5)
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}
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#[cfg(test)]
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mod tests {
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use mt::{BoundedCurve, InnerSpace, MetricSpace, ParametricCurve, ParametricSurface};
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use solidcraft_geom::{Loop2, Plane, Region2, Vec2, Vec3};
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use truck_modeling as mt;
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use crate::body::{Body, from_p3, p3};
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use crate::boolean_record::tests::{Reach, checked};
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use crate::history::{Change, EdgeOrigin};
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use crate::{BoolOp, boolean, copy_faces, cylinder, extrude, measure, patch_edges, stitch};
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/// The cutting cylinder: axis along y at x = 0, z = 50, radius 40, so the top of a prism
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/// within 20 of the axis and 20 high is cut away everywhere (to between 10 and 15.4 mm).
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fn cut_height(x: f64) -> f64 {
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50.0 - (1600.0 - x * x).sqrt()
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}
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/// A prism on the polygon `corners`, 20 high, its top cut by the cylinder; the cut solid, the
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/// open cup without its top, and a point on each rim edge (the edges' midpoints in plan).
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/// `inside` is a point inside the polygon.
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fn cup(corners: &[Vec2], inside: Vec2) -> (Body, Body, Vec<Vec3>) {
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let prism = extrude(&Plane::XY, &[Region2 { outer: Loop2::polygon(corners), holes: vec![] }], 0.0, 20.0).unwrap().pop().unwrap();
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let tool = cylinder(Vec3::new(0.0, -60.0, 50.0), Vec3::Y, 40.0, 120.0).unwrap();
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let solid = boolean(&prism, &tool, BoolOp::Cut).unwrap().unwrap();
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let n = corners.len();
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let mut keep = vec![inside.extend(0.0)];
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let mut rim = Vec::new();
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for k in 0..n {
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let m = corners[k].lerp(corners[(k + 1) % n], 0.5);
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keep.push(m.extend(5.0));
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rim.push(m.extend(cut_height(m.x)));
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}
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let open = copy_faces(&solid, &keep).unwrap();
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assert!(open.is_surface());
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(solid, open, rim)
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}
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fn regular(n: usize, phase: f64) -> Vec<Vec2> {
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(0..n).map(|k| Vec2::from_angle(phase + k as f64 * std::f64::consts::TAU / n as f64) * 20.0).collect()
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}
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/// The distance from `p` to the surface: the nearest of a grid of samples, then Gauss–Newton
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/// within the domain.
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fn to_surface(s: &mt::Surface, p: mt::Point3) -> f64 {
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let (Some((u0, u1)), Some((v0, v1))) = s.try_range_tuple() else { panic!("a bounded surface") };
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let n = 80;
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let mut best = (f64::MAX, u0, v0);
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for i in 0..=n {
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for j in 0..=n {
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let (u, v) = (u0 + (u1 - u0) * i as f64 / n as f64, v0 + (v1 - v0) * j as f64 / n as f64);
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let d = s.subs(u, v).distance(p);
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if d < best.0 {
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best = (d, u, v);
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}
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}
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}
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let (_, mut u, mut v) = best;
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for _ in 0..50 {
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let (q, a, b) = (s.subs(u, v), s.uder(u, v), s.vder(u, v));
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let r = q - p;
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let (aa, ab, bb) = (a.dot(a), a.dot(b), b.dot(b));
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let det = aa * bb - ab * ab;
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if det.abs() < 1e-300 {
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break;
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}
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let (ga, gb) = (a.dot(r), b.dot(r));
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u = (u - (bb * ga - ab * gb) / det).clamp(u0, u1);
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v = (v - (aa * gb - ab * ga) / det).clamp(v0, v1);
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}
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s.subs(u, v).distance(p)
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}
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/// The farthest point along the face's edges from its surface.
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fn edges_off_surface(face: &mt::Face) -> f64 {
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let s = face.surface();
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let mut worst = 0.0f64;
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for e in face.boundaries().iter().flat_map(|w| w.edge_iter()) {
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let c = e.curve();
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let (t0, t1) = c.range_tuple();
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for k in 0..=24 {
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worst = worst.max(to_surface(&s, c.subs(t0 + (t1 - t0) * k as f64 / 24.0)));
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}
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}
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worst
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}
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/// The fill's mesh: every normal finite, and no triangle folded over (all face the same way
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/// as the mesh's total area vector, by a clear margin).
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fn mesh_is_clean(fill: &Body) -> f64 {
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let m = fill.tessellate(0.01).unwrap();
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assert!(!m.triangles.is_empty());
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assert!(m.normals.iter().all(|n| n.is_finite() && n.len() > 0.5), "a mesh normal is not finite");
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let tri = |t: &[u32; 3]| m.tri(t).unwrap();
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let total = m.triangles.iter().map(|t| {
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let [a, b, c] = tri(t);
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(b - a).cross(c - a)
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});
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let total = total.fold(Vec3::ZERO, |s, v| s + v);
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let n = total.normalized().unwrap();
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for t in &m.triangles {
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let [a, b, c] = tri(t);
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let v = (b - a).cross(c - a);
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if v.len() > 1e-12 {
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assert!(v.dot(n) > 0.0, "a folded triangle");
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}
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}
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measure(fill).unwrap().area
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}
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/// Fill the rim, check the face, stitch it back: (the fill, the closed solid's volume).
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fn fill_rim(open: &Body, rim: &[Vec3]) -> (Body, f64) {
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let fill = patch_edges(open, rim).unwrap();
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assert!(fill.is_surface());
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assert_eq!(fill.face_count(), 1, "one face");
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let face = fill.solid.face_iter().next().unwrap().clone();
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assert!(!matches!(face.surface(), mt::Surface::Plane(_)));
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// Its edges are the open body's own, by identity, and nothing else.
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let own: Vec<mt::EdgeID> = open.solid.edge_iter().map(|e| e.id()).collect();
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assert!(fill.solid.edge_iter().all(|e| own.contains(&e.id())), "an edge that is not the body's");
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let h = checked(&fill, &[open], 0.05, Reach { made: 0.0, moved: 0.0 }, &|_| true);
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assert!(h.faces.iter().all(|f| f.change == Change::Generated && f.origins.is_empty()));
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assert!(h.edges.iter().all(|e| matches!(e.origins.as_slice(), [EdgeOrigin::Edge { operand: 0, .. }])));
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let off = edges_off_surface(&face);
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let tol = super::face_tolerance(open);
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assert!(off <= tol, "an edge is {off} off the face (tolerance {tol})");
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mesh_is_clean(&fill);
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let closed = stitch(&[open, &fill], 0.0).unwrap();
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assert!(!closed.is_surface(), "the fill closes the cup");
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(fill, measure(&closed).unwrap().volume)
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}
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/// The fill's height over the point `(x, y)`: Newton's method on the surface's `x`, `y` from
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/// the nearest of a grid of samples.
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fn height_over(s: &mt::Surface, x: f64, y: f64, start: &mut Option<(f64, f64)>) -> Option<f64> {
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let (Some((u0, u1)), Some((v0, v1))) = s.try_range_tuple() else { return None };
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let (mut u, mut v) = start.unwrap_or(((u0 + u1) / 2.0, (v0 + v1) / 2.0));
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for _ in 0..30 {
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let (q, a, b) = (s.subs(u, v), s.uder(u, v), s.vder(u, v));
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let (rx, ry) = (q.x - x, q.y - y);
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let det = a.x * b.y - a.y * b.x;
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if det.abs() < 1e-300 {
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return None;
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}
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u = (u - (b.y * rx - b.x * ry) / det).clamp(u0, u1);
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v = (v - (a.x * ry - a.y * rx) / det).clamp(v0, v1);
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}
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let q = s.subs(u, v);
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*start = Some((u, v));
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((q.x - x).hypot(q.y - y) < 1e-9).then_some(q.z)
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}
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/// The volume the cut prism gains with the fill for its top: the fill's height above the
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/// cylinder integrated over the polygon (midpoint rule on a 300 × 300 grid; the integrand
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/// vanishes on the rim, so cells across it add little error).
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fn gained(fill: &Body, corners: &[Vec2]) -> f64 {
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let s = fill.solid.face_iter().next().unwrap().surface();
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let (lo, hi) = corners.iter().fold((Vec2::new(f64::MAX, f64::MAX), Vec2::new(f64::MIN, f64::MIN)), |(lo, hi), p| {
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(Vec2::new(lo.x.min(p.x), lo.y.min(p.y)), Vec2::new(hi.x.max(p.x), hi.y.max(p.y)))
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});
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let n = 300;
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let (dx, dy) = ((hi.x - lo.x) / n as f64, (hi.y - lo.y) / n as f64);
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let inside = |x: f64, y: f64| {
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let mut w = false;
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for k in 0..corners.len() {
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let (a, b) = (corners[k], corners[(k + 1) % corners.len()]);
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if (a.y > y) != (b.y > y) && x < a.x + (y - a.y) / (b.y - a.y) * (b.x - a.x) {
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w = !w;
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}
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}
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w
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};
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let mut sum = 0.0;
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let mut start = None;
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for i in 0..n {
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let x = lo.x + (i as f64 + 0.5) * dx;
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for j in 0..n {
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let y = lo.y + (j as f64 + 0.5) * dy;
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if inside(x, y) {
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let h = height_over(&s, x, y, &mut start).expect("the fill covers the polygon");
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sum += (h - cut_height(x)) * dx * dy;
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}
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}
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}
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sum
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}
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/// The closed solid's volume against the cut prism's plus what the fill adds over the
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/// cylinder (integrated independently, [`gained`]); they agree to the integration's error
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/// (0.1% of what the fill adds) plus the error of measuring both solids on meshes
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/// (`5·10⁻⁵` of the volume).
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fn check_volume(name: &str, solid: &Body, fill: &Body, corners: &[Vec2], got: f64) {
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let prism = measure(solid).unwrap().volume;
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let extra = gained(fill, corners);
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let want = prism + extra;
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let bound = 1e-3 * extra.abs() + 5e-5 * want;
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eprintln!("{name}: closed volume {got:.4}, cut prism {prism:.4} + fill above the cylinder {extra:.4} = {want:.4} (bound ±{bound:.4})");
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assert!((got - want).abs() <= bound, "{name}: {got} vs {want}");
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}
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#[test]
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fn regular_rims_of_three_to_eight_sides_fill_with_one_face_and_close_the_cup() {
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for n in 3..=8 {
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let corners = regular(n, 0.3);
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let (solid, open, rim) = cup(&corners, Vec2::ZERO);
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let (fill, got) = fill_rim(&open, &rim);
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assert_eq!(fill.edge_count(), n, "the rim's own edges");
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check_volume(&format!("{n} sides"), &solid, &fill, &corners, got);
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}
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}
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#[test]
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fn concave_rims_fill_with_one_face() {
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let v = |x: f64, y: f64| Vec2::new(x, y);
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let shapes = [
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("dart", vec![v(-10.0, 0.0), v(15.0, -12.0), v(3.0, 0.0), v(15.0, 12.0)], v(0.0, 0.0)),
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("arrow", vec![v(-12.0, 0.0), v(0.0, -10.0), v(0.0, -4.0), v(14.0, 0.0), v(0.0, 4.0)], v(0.0, 0.0)),
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(
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"plus",
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vec![
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v(-4.0, -14.0),
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v(4.0, -14.0),
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v(4.0, -4.0),
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v(14.0, -4.0),
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v(14.0, 4.0),
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v(4.0, 4.0),
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v(4.0, 14.0),
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v(-4.0, 14.0),
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v(-4.0, 4.0),
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v(-14.0, 4.0),
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v(-14.0, -4.0),
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v(-4.0, -4.0),
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],
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v(0.0, 0.0),
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),
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];
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for (name, corners, inside) in shapes {
|
||||
let (solid, open, rim) = cup(&corners, inside);
|
||||
let (fill, got) = fill_rim(&open, &rim);
|
||||
assert_eq!(fill.edge_count(), corners.len(), "{name}: the rim's own edges");
|
||||
check_volume(name, &solid, &fill, &corners, got);
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_flat_corner_between_two_edges_is_kept() {
|
||||
// A rim of five straight edges, two of them in line (a 180° corner between them), the
|
||||
// four true corners at different heights; walls hang below it.
|
||||
let p = |x: f64, y: f64, z: f64| mt::Vertex::new(mt::Point3::new(x, y, z));
|
||||
let v = [p(-14.0, -14.0, 12.0), p(0.0, -14.0, 12.0), p(14.0, -14.0, 12.0), p(14.0, 14.0, 15.0), p(-14.0, 14.0, 10.0)];
|
||||
let line = |a: &mt::Vertex, b: &mt::Vertex| mt::Edge::new(a, b, mt::Curve::Line(mt::Line(a.point(), b.point())));
|
||||
let wire: mt::Wire = (0..5).map(|k| line(&v[k], &v[(k + 1) % 5])).collect::<Vec<_>>().into();
|
||||
let low = mt::builder::translated(&wire, mt::Vector3::new(0.0, 0.0, -10.0));
|
||||
let walls = mt::builder::try_wire_homotopy(&wire, &low).unwrap();
|
||||
let body = crate::surfaces::surface_body(walls.face_iter().cloned().collect());
|
||||
let rim: Vec<Vec3> = (0..5).map(|k| from_p3(v[k].point()).lerp(from_p3(v[(k + 1) % 5].point()), 0.5)).collect();
|
||||
let fill = patch_edges(&body, &rim).unwrap();
|
||||
assert_eq!((fill.face_count(), fill.edge_count()), (1, 5), "one face on all five edges");
|
||||
let face = fill.solid.face_iter().next().unwrap().clone();
|
||||
assert!(edges_off_surface(&face) <= super::face_tolerance(&body));
|
||||
let area = mesh_is_clean(&fill);
|
||||
eprintln!("flat corner: one face of area {area}");
|
||||
assert!(area > 28.0 * 28.0 * 0.99 && area < 28.0 * 28.0 * 1.05, "{area}");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn the_fill_does_not_depend_on_pick_order_or_where_the_body_is() {
|
||||
let (_, open, rim) = cup(®ular(5, 0.3), Vec2::ZERO);
|
||||
let (a, _) = fill_rim(&open, &rim);
|
||||
let mut shuffled = rim.clone();
|
||||
shuffled.rotate_left(3);
|
||||
shuffled.swap(0, 1);
|
||||
let (b, _) = fill_rim(&open, &shuffled);
|
||||
let (sa, sb) = (a.solid.face_iter().next().unwrap().surface(), b.solid.face_iter().next().unwrap().surface());
|
||||
let (Some((u0, u1)), Some((v0, v1))) = sa.try_range_tuple() else { panic!() };
|
||||
let mut gap = 0.0f64;
|
||||
for (x, y) in [(0.2, 0.3), (0.5, 0.5), (0.7, 0.9)] {
|
||||
let (u, v) = (u0 + (u1 - u0) * x, v0 + (v1 - v0) * y);
|
||||
gap = gap.max(sa.subs(u, v).distance(sb.subs(u, v)));
|
||||
}
|
||||
assert!(gap < 1e-7, "pick order moved the surface by {gap}");
|
||||
let (area_a, area_b) = (mesh_is_clean(&a), mesh_is_clean(&b));
|
||||
assert!((area_a - area_b).abs() < area_a * 1e-9);
|
||||
// Moved and turned: the same area.
|
||||
let moved = crate::transform(&open, Vec3::new(130.0, -70.0, 40.0), Vec3::ZERO, Vec3::new(1.0, 2.0, 3.0), 0.7).unwrap();
|
||||
let ax = Vec3::new(1.0, 2.0, 3.0).normalized().unwrap();
|
||||
let turn = |p: Vec3| {
|
||||
// Rodrigues' rotation by 0.7 about `ax`, then the shift.
|
||||
let (c, s) = (0.7f64.cos(), 0.7f64.sin());
|
||||
p * c + ax.cross(p) * s + ax * (ax.dot(p) * (1.0 - c)) + Vec3::new(130.0, -70.0, 40.0)
|
||||
};
|
||||
let moved_rim: Vec<Vec3> = rim.iter().map(|p| turn(*p)).collect();
|
||||
let (c, _) = fill_rim(&moved, &moved_rim);
|
||||
let area_c = mesh_is_clean(&c);
|
||||
eprintln!("pick order: surfaces within {gap:e}; areas {area_a} / {area_b} / moved {area_c}");
|
||||
assert!((area_a - area_c).abs() < area_a * 1e-6, "{area_a} vs moved {area_c}");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_saddle_rim_of_two_intersection_curves_fills() {
|
||||
// A round post with its top cut by the sideways cylinder: the rim is two intersection
|
||||
// curves; the fill is one face on them.
|
||||
let post = cylinder(Vec3::ZERO, Vec3::Z, 10.0, 20.0).unwrap();
|
||||
let tool = cylinder(Vec3::new(0.0, -60.0, 50.0), Vec3::Y, 40.0, 120.0).unwrap();
|
||||
let solid = boolean(&post, &tool, BoolOp::Cut).unwrap().unwrap();
|
||||
let sides: Vec<Vec3> = (0..8).map(|k| Vec2::from_angle(k as f64 * 0.8).extend(0.0) * 10.0 + Vec3::new(0.0, 0.0, 5.0)).collect();
|
||||
let open = copy_faces(&solid, &[&[Vec3::ZERO][..], &sides].concat()).unwrap();
|
||||
let rim: Vec<Vec3> = [-0.98, 2.18]
|
||||
.map(|a: f64| {
|
||||
let (x, y) = (10.0 * a.cos(), 10.0 * a.sin());
|
||||
Vec3::new(x, y, cut_height(x))
|
||||
})
|
||||
.to_vec();
|
||||
let (fill, got) = fill_rim(&open, &rim);
|
||||
let circle: Vec<Vec2> = (0..720).map(|k| Vec2::from_angle(k as f64 * std::f64::consts::TAU / 720.0) * 10.0).collect();
|
||||
check_volume("saddle rim", &solid, &fill, &circle, got);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn imported_edges_whose_vertices_are_off_their_curves_fill() {
|
||||
// The cup's vertices moved 2·10⁻⁵ mm off their curves, as a file might give them.
|
||||
let corners = regular(5, 0.3);
|
||||
let (solid, open, rim) = cup(&corners, Vec2::ZERO);
|
||||
let shell = open.solid.boundaries()[0].mapped(
|
||||
|p: &mt::Point3| *p + mt::Vector3::new(2e-5, 0.0, 0.0),
|
||||
|c: &mt::Curve| c.clone(),
|
||||
|s: &mt::Surface| s.clone(),
|
||||
);
|
||||
let imported = crate::surfaces::surface_body(shell.face_iter().cloned().collect());
|
||||
let (fill, got) = fill_rim(&imported, &rim);
|
||||
check_volume("imported", &solid, &fill, &corners, got);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_spline_edge_bulging_out_of_plane_is_never_given_a_flat_face() {
|
||||
// A flat rectangle of edges but for one cubic edge with a control point raised 1.5 mm: no
|
||||
// plane can be certified. A one-span bump is followed by the fitted face; a narrow one
|
||||
// (64 spans, about 1 mm wide, its third derivative jumping at every knot) may be beyond
|
||||
// a 32 × 32 grid, and then it is refused.
|
||||
for (spans, raised, must_fill) in [(1, 1, true), (64, 30, false)] {
|
||||
let count = spans + 3;
|
||||
let pts: Vec<mt::Point3> =
|
||||
(0..count).map(|i| mt::Point3::new(20.0 * i as f64 / (count - 1) as f64, 0.0, if i == raised { 1.5 } else { 0.0 })).collect();
|
||||
let spline = mt::BSplineCurve::new(mt::KnotVec::uniform_knot(3, spans), pts);
|
||||
let v: Vec<mt::Vertex> =
|
||||
[(0.0, 0.0), (20.0, 0.0), (20.0, 10.0), (0.0, 10.0)].iter().map(|&(x, y)| mt::Vertex::new(mt::Point3::new(x, y, 0.0))).collect();
|
||||
let line = |a: &mt::Vertex, b: &mt::Vertex| mt::Edge::new(a, b, mt::Curve::Line(mt::Line(a.point(), b.point())));
|
||||
let bottom = mt::Edge::new(&v[0], &v[1], mt::Curve::BSplineCurve(spline.clone()));
|
||||
let wire: mt::Wire = vec![bottom, line(&v[1], &v[2]), line(&v[2], &v[3]), line(&v[3], &v[0])].into();
|
||||
let top = mt::builder::translated(&wire, mt::Vector3::new(0.0, 0.0, -5.0));
|
||||
let walls = mt::builder::try_wire_homotopy(&wire, &top).unwrap();
|
||||
let body = crate::surfaces::surface_body(walls.face_iter().cloned().collect());
|
||||
let peak = from_p3(spline.subs((raised as f64 + 1.0) / (count + 1) as f64));
|
||||
let rim = [from_p3(spline.subs(0.5)), Vec3::new(20.0, 5.0, 0.0), Vec3::new(10.0, 10.0, 0.0), Vec3::new(0.0, 5.0, 0.0)];
|
||||
match patch_edges(&body, &rim) {
|
||||
Ok(fill) => {
|
||||
let face = fill.solid.face_iter().next().unwrap().clone();
|
||||
assert!(!matches!(face.surface(), mt::Surface::Plane(_)), "a plane would miss the bulge");
|
||||
let (off, tol) = (edges_off_surface(&face), super::face_tolerance(&body));
|
||||
eprintln!("{spans}-span bump: filled, edges within {off:e} of the face");
|
||||
assert!(off <= tol && to_surface(&face.surface(), p3(peak)) <= tol);
|
||||
mesh_is_clean(&fill);
|
||||
}
|
||||
Err(e) => {
|
||||
eprintln!("{spans}-span bump: {e}");
|
||||
assert!(!must_fill && e.to_string().contains("not supported yet"), "{e}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// A point on each edge that bounds one face of `body` (its free edges).
|
||||
fn free_edge_points(body: &Body) -> Vec<Vec3> {
|
||||
let mut uses: std::collections::HashMap<mt::EdgeID, (usize, mt::Edge)> = std::collections::HashMap::new();
|
||||
for f in body.solid.face_iter() {
|
||||
for e in f.boundaries().iter().flat_map(|w| w.edge_iter()) {
|
||||
uses.entry(e.id()).or_insert((0, e.clone())).0 += 1;
|
||||
}
|
||||
}
|
||||
uses.values()
|
||||
.filter(|(n, _)| *n == 1)
|
||||
.map(|(_, e)| {
|
||||
let c = e.curve();
|
||||
let (t0, t1) = c.range_tuple();
|
||||
from_p3(c.subs(0.5 * (t0 + t1)))
|
||||
})
|
||||
.collect()
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_loop_that_does_not_bound_a_height_field_is_refused() {
|
||||
// Half a round post's side: two straight edges up and two half circles, whose plane
|
||||
// stands on the post's axis; the half circles run along its normal at their ends.
|
||||
let post = cylinder(Vec3::ZERO, Vec3::Z, 10.0, 20.0).unwrap();
|
||||
let halves = crate::split_by_plane(&post, &Plane::from_normal(Vec3::ZERO, Vec3::X).unwrap()).unwrap();
|
||||
let half = halves.into_iter().find(|b| measure(b).unwrap().bbox.min.x > -1e-6).unwrap();
|
||||
let at: Vec<Vec3> =
|
||||
(-4..=4).map(|k| Vec2::from_angle(k as f64 * 0.35).extend(10.0) * 1.0).map(|p| Vec3::new(p.x * 10.0, p.y * 10.0, 10.0)).collect();
|
||||
let side = copy_faces(&half, &at).unwrap();
|
||||
let rim = free_edge_points(&side);
|
||||
let err = patch_edges(&side, &rim).unwrap_err().to_string();
|
||||
eprintln!("half a post's side: {err}");
|
||||
assert!(err.contains("not supported yet"), "{err}");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn planar_loops_of_intersection_curves_are_one_planar_face() {
|
||||
// A round post cut by planes tilted every way, gently to steeply: each rim is an ellipse
|
||||
// of intersection curves (split where the post's side has seams) lying on the cutting
|
||||
// plane, so the patch is one planar face, and the post closes again.
|
||||
for tilt in [Vec3::new(0.0, -0.4, 1.0), Vec3::new(0.7, -0.9, 1.0), Vec3::new(1.3, 0.2, 1.0)] {
|
||||
let post = cylinder(Vec3::ZERO, Vec3::Z, 10.0, 30.0).unwrap();
|
||||
let n = tilt.normalized().unwrap();
|
||||
let plane = Plane::from_normal(Vec3::new(0.0, 0.0, 15.0), n).unwrap();
|
||||
let pieces = crate::split_by_plane(&post, &plane).unwrap();
|
||||
let solid = pieces.into_iter().find(|b| measure(b).unwrap().bbox.min.z < 0.5).unwrap();
|
||||
let height = |x: f64, y: f64| 15.0 - (tilt.x * x + tilt.y * y) / tilt.z;
|
||||
let sides: Vec<Vec3> = (0..8).map(|k| Vec2::from_angle(k as f64 * 0.8).extend(0.0) * 10.0 + Vec3::new(0.0, 0.0, 1.0)).collect();
|
||||
let open = copy_faces(&solid, &[&[Vec3::ZERO][..], &sides].concat()).unwrap();
|
||||
let rim: Vec<Vec3> = (0..12)
|
||||
.map(|k| {
|
||||
let a = k as f64 * std::f64::consts::TAU / 12.0 + 0.2;
|
||||
let (x, y) = (10.0 * a.cos(), 10.0 * a.sin());
|
||||
Vec3::new(x, y, height(x, y))
|
||||
})
|
||||
.collect();
|
||||
let lid = patch_edges(&open, &rim).unwrap();
|
||||
assert_eq!(lid.face_count(), 1);
|
||||
let edges = lid.edge_count();
|
||||
assert!(matches!(lid.solid.face_iter().next().unwrap().surface(), mt::Surface::Plane(_)), "tilt {tilt:?}");
|
||||
let closed = stitch(&[&open, &lid], 0.0).unwrap();
|
||||
assert!(!closed.is_surface());
|
||||
let (want, got) = (measure(&solid).unwrap().volume, measure(&closed).unwrap().volume);
|
||||
eprintln!("rim cut at {tilt:?}: {edges} intersection curves, planar face, volume {got} against {want}");
|
||||
assert!((got - want).abs() < want * 1e-6, "{got} vs {want}");
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn planar_loops_are_still_one_planar_face() {
|
||||
let b = crate::box_solid(Vec3::ZERO, Vec3::new(10.0, 10.0, 10.0)).unwrap();
|
||||
let open = copy_faces(
|
||||
&b,
|
||||
&[Vec3::new(5.0, 5.0, 0.0), Vec3::new(5.0, 0.0, 5.0), Vec3::new(10.0, 5.0, 5.0), Vec3::new(5.0, 10.0, 5.0), Vec3::new(0.0, 5.0, 5.0)],
|
||||
)
|
||||
.unwrap();
|
||||
let rim = [Vec3::new(5.0, 0.0, 10.0), Vec3::new(10.0, 5.0, 10.0), Vec3::new(5.0, 10.0, 10.0), Vec3::new(0.0, 5.0, 10.0)];
|
||||
let lid = patch_edges(&open, &rim).unwrap();
|
||||
assert_eq!(lid.face_count(), 1);
|
||||
assert!(matches!(lid.solid.face_iter().next().unwrap().surface(), mt::Surface::Plane(_)));
|
||||
let closed = stitch(&[&open, &lid], 0.0).unwrap();
|
||||
assert!((measure(&closed).unwrap().volume - 1000.0).abs() < 1e-9);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn open_partial_or_hostile_picks_are_refused() {
|
||||
let (_, open, rim) = cup(®ular(5, 0.3), Vec2::ZERO);
|
||||
assert!(patch_edges(&open, &rim[..4]).is_err(), "a loop with a missing edge");
|
||||
assert!(patch_edges(&open, &[]).is_err());
|
||||
assert!(patch_edges(&open, &[Vec3::new(f64::NAN, 0.0, 0.0)]).is_err());
|
||||
assert!(patch_edges(&open, &[Vec3::new(1e300, 0.0, 0.0)]).is_err());
|
||||
assert!(patch_edges(&open, &vec![rim[0]; 20_000]).is_err());
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user