* Imports become components: a STEP assembly's tree as nested components (#1386) Every imported file (STEP, IGES, 3MF, STL, OBJ: inserted, dropped, opened as a design, or file.insert_step / file.insert_mesh / doc.open from scripts, the CLI and MCP) now comes in as a new component named after the file, with its Import feature inside it. A STEP assembly's products become nested components; a part placed more than once is one component with an occurrence per placement, and the Import feature skips the file's later copies (`skip`, format 21 note). The contents are held as one rigid group (rigid joints, glyphs hidden); moving an inner part is refused until component.unlock ("Unlock Contents") releases it. Y up turns the import's component. Replies report component, component_name and occurrence. Undo is one step; designs with loose imports are unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Keep an import's rigid group hidden when the window loads the file in the background Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Import instances' skip list is format 22: format 21 ships in 0.12.0 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Catalog entries for Unlock Contents Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -1475,6 +1475,11 @@ pub enum FeatureKind {
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/// The file's product/assembly tree, kept for components.
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#[serde(default, skip_serializing_if = "Vec::is_empty")]
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components: Vec<solidcraft_kernel::StepNode>,
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/// The file's bodies (by index) this feature does not build: later instances of a part
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/// the file places more than once, shown by the other occurrences of that part's
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/// component (#1386). Empty in designs from before format 22: every body is built.
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#[serde(default, skip_serializing_if = "Vec::is_empty")]
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skip: Vec<u64>,
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},
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/// Rebuild an upstream constant-section mesh with analytic planar/cylindrical faces.
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MeshConvert {
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