Render R2: persist named render setups without re-evaluating geometry (#667)

render.settings.set saves validated named render setups (camera, output size, exposure, environment) as one undo step, and render.settings.get reads them back without applying a camera. When validated render settings are the only change, the engine keeps the evaluated model instead of rebuilding it. Setups are saved under design format 21; format-20 designs read as having none. Fixes #658; refs #620.

Contributed by @0xlillith.

Co-authored-by: lillith <35337584+0xlillith@users.noreply.github.com>
This commit is contained in:
selune authored and GitHub committed 2026-10-14 17:11:39 -04:00
1 parent 771a11feab
commit 289b521a65
22 files changed
+641 -16

No files matched your search

Generated
+1
View File
@@ -3488,6 +3488,7 @@ dependencies = [
"sha2",
"solidcraft-geom",
"solidcraft-kernel",
"solidcraft-render",
"solidcraft-sketch",
"thiserror 2.0.21",
"web-time",