Rename SolveCraft to SolidCraft everywhere, with compatibility shims (#389)
* WIP deep rename (not for push) * WIP2 * WIP3 * WIP4 wxs fix * rustfmt * Rename the remaining identifiers in merged crash-report code Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
1 parent
27415e4dd7
commit
296683229d
464 files changed
+3408
-2956
No files matched your search
@@ -1,11 +1,11 @@
|
||||
use crate::{Document, ModelBody, ModelState};
|
||||
use solvecraft_geom::{Plane, Vec3};
|
||||
use solvecraft_sketch::{LinkKind, LinkSource, Sketch};
|
||||
use solidcraft_geom::{Plane, Vec3};
|
||||
use solidcraft_sketch::{LinkKind, LinkSource, Sketch};
|
||||
use std::collections::BTreeMap;
|
||||
use std::sync::Arc;
|
||||
|
||||
fn named_box(name: &str, width: f64, height: f64) -> ModelBody {
|
||||
let body = solvecraft_kernel::box_solid(Vec3::ZERO, Vec3::new(width, width, height)).unwrap();
|
||||
let body = solidcraft_kernel::box_solid(Vec3::ZERO, Vec3::new(width, width, height)).unwrap();
|
||||
let mut names = vec!["unrelated".to_string(); body.faces(0.01).unwrap().len()];
|
||||
let top = body.faces(0.01).unwrap().into_iter().find(|face| face.plane_normal.is_some_and(|normal| normal.z > 0.99)).unwrap().index;
|
||||
names[top] = "shared:top".into();
|
||||
|
||||
Reference in new issue
Block a user