Rename SolveCraft to SolidCraft everywhere, with compatibility shims (#389)
* WIP deep rename (not for push) * WIP2 * WIP3 * WIP4 wxs fix * rustfmt * Rename the remaining identifiers in merged crash-report code Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -17,7 +17,7 @@
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use std::sync::{Arc, OnceLock};
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use solvecraft_geom::{Mesh, Seg2, Vec2, Vec3};
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use solidcraft_geom::{Mesh, Seg2, Vec2, Vec3};
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use crate::history_names::Names;
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use crate::lineage::Lineage;
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@@ -737,7 +737,7 @@ mod tests {
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#[test]
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fn merged_face_votes_collectively_for_pieces_of_one_source() {
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let body = ModelBody::new("Input".into(), solvecraft_kernel::box_solid(Vec3::ZERO, Vec3::new(4., 1., 1.)).unwrap(), 1);
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let body = ModelBody::new("Input".into(), solidcraft_kernel::box_solid(Vec3::ZERO, Vec3::new(4., 1., 1.)).unwrap(), 1);
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let mut mesh = Mesh::default();
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let mut points = Vec::new();
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for i in 0..3u32 {
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