Rename SolveCraft to SolidCraft everywhere, with compatibility shims (#389)

* WIP deep rename (not for push)

* WIP2

* WIP3

* WIP4 wxs fix

* rustfmt

* Rename the remaining identifiers in merged crash-report code

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
bherbruckandClaude Opus 5.5 authored and GitHub committed 2026-10-12 17:17:01 -04:00
1 parent 27415e4dd7
commit 296683229d
464 files changed
+3408 -2956

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@@ -1,9 +1,9 @@
#![allow(clippy::unwrap_used, clippy::panic)]
use super::*;
use solvecraft_doc::joints::{Joint, JointKind, MotionLink, NamedOrigin};
use solvecraft_doc::motion::{ContactSet, ExplodedView, MotionStudy, StudyKey};
use solvecraft_doc::{IDENTITY, Occurrence};
use solvecraft_geom::Vec3;
use solidcraft_doc::joints::{Joint, JointKind, MotionLink, NamedOrigin};
use solidcraft_doc::motion::{ContactSet, ExplodedView, MotionStudy, StudyKey};
use solidcraft_doc::{IDENTITY, Occurrence};
use solidcraft_geom::Vec3;
fn at(occurrence: u64) -> JointOrigin {
JointOrigin { occurrence, snap: Snap::Point { point: Vec3::ZERO, z: None } }