Rename SolveCraft to SolidCraft everywhere, with compatibility shims (#389)

* WIP deep rename (not for push)

* WIP2

* WIP3

* WIP4 wxs fix

* rustfmt

* Rename the remaining identifiers in merged crash-report code

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
bherbruckandClaude Opus 5.5 authored and GitHub committed 2026-10-12 17:17:01 -04:00
1 parent 27415e4dd7
commit 296683229d
464 files changed
+3408 -2956

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+68 -21
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@@ -1,6 +1,6 @@
//! Autosave and crash recovery.
//!
//! A running app keeps one recovery entry in the recovery folder: `<id>.solvecraft` (the design
//! A running app keeps one recovery entry in the recovery folder: `<id>.solidcraft` (the design
//! as of the last autosave), `<id>.json` (its file path, name and time) and `<id>.lock`, which
//! the app holds locked while it runs. Autosaves are written atomically, only when the design
//! has unsaved changes it hasn't written yet; a design with nothing unsaved has no entry. An
@@ -13,28 +13,41 @@ use std::sync::Arc;
use std::time::{Duration, Instant, SystemTime, UNIX_EPOCH};
use serde::{Deserialize, Serialize};
use solvecraft_doc::Document;
use solidcraft_doc::Document;
use crate::{EngineError, Result, Session};
/// The recovery folder: `SOLVECRAFT_RECOVERY_DIR`, else the platform's per-user data folder.
/// The recovery folder: `SOLIDCRAFT_RECOVERY_DIR`, else the platform's per-user data folder.
pub fn default_dir() -> Option<PathBuf> {
// Tests never touch the user's real recovery folder.
if cfg!(test) {
return Some(std::env::temp_dir().join(format!("solvecraft-test-recovery-{}", std::process::id())));
return Some(std::env::temp_dir().join(format!("solidcraft-test-recovery-{}", std::process::id())));
}
if let Some(d) = std::env::var_os("SOLVECRAFT_RECOVERY_DIR").filter(|d| !d.is_empty()) {
if let Some(d) = solidcraft_geom::env::var_os("RECOVERY_DIR").filter(|d| !d.is_empty()) {
return Some(PathBuf::from(d));
}
let env = |k: &str| std::env::var_os(k).filter(|d| !d.is_empty()).map(PathBuf::from);
let base = if cfg!(windows) {
env("LOCALAPPDATA")?.join("SolveCraft")
let root = if cfg!(windows) {
env("LOCALAPPDATA")?
} else if cfg!(target_os = "macos") {
env("HOME")?.join("Library/Application Support/SolveCraft")
env("HOME")?.join("Library/Application Support")
} else {
env("XDG_DATA_HOME").or_else(|| env("HOME").map(|h| h.join(".local/share")))?.join("solvecraft")
env("XDG_DATA_HOME").or_else(|| env("HOME").map(|h| h.join(".local/share")))?
};
Some(base.join("recovery"))
let (dir, legacy) = dirs_under(&root, cfg!(windows) || cfg!(target_os = "macos"));
// Compatibility shim (docs/compatibility.md): autosaves made before the rename are copied
// to the new folder on first launch; the old folder is left as it was.
if let Err(e) = solidcraft_io::adopt_legacy_dir(&dir, &legacy) {
log::warn!("recovery: could not copy {} to {}: {e}", legacy.display(), dir.display());
}
Some(dir)
}
/// The recovery folder under the per-user data `root`, and the folder earlier releases used.
/// Windows and macOS name the app's folder in title case, other systems in lower case.
fn dirs_under(root: &Path, title_case: bool) -> (PathBuf, PathBuf) {
let (name, legacy) = if title_case { ("SolidCraft", "SolveCraft") } else { ("solidcraft", "solvecraft") };
(root.join(name).join("recovery"), root.join(legacy).join("recovery"))
}
/// What an entry's `<id>.json` holds.
@@ -57,6 +70,14 @@ fn valid_id(id: &str) -> bool {
!id.is_empty() && id.len() <= 64 && id.chars().all(|c| c.is_ascii_alphanumeric() || c == '-')
}
/// An entry's design: `<id>.solidcraft`, or `<id>.solvecraft` for an autosave copied from a
/// pre-rename recovery folder (compatibility shim, docs/compatibility.md).
fn design_file(dir: &Path, id: &str) -> PathBuf {
let current = file(dir, id, solidcraft_io::DESIGN_EXT);
let legacy = file(dir, id, solidcraft_io::LEGACY_DESIGN_EXT);
if !current.is_file() && legacy.is_file() { legacy } else { current }
}
fn file(dir: &Path, id: &str, ext: &str) -> PathBuf {
dir.join(format!("{id}.{ext}"))
}
@@ -73,7 +94,7 @@ pub fn orphans(dir: &Path) -> Vec<Entry> {
return None;
}
let entry: Entry = serde_json::from_slice(&fs::read(&p).ok()?).ok()?;
if !valid_id(&entry.id) || !file(dir, &entry.id, "solvecraft").is_file() {
if !valid_id(&entry.id) || !design_file(dir, &entry.id).is_file() {
return None;
}
// Held by a running app: not an orphan.
@@ -100,16 +121,16 @@ pub fn load(dir: &Path, id: &str) -> Result<(Document, Entry)> {
.ok()
.and_then(|b| serde_json::from_slice(&b).ok())
.ok_or_else(|| EngineError::Other(format!("no recovered design `{id}`")))?;
let path = file(dir, id, "solvecraft");
let bytes = solvecraft_io::vfs::read(&path.to_string_lossy(), solvecraft_io::MAX_DESIGN_BYTES)
let path = design_file(dir, id);
let bytes = solidcraft_io::vfs::read(&path.to_string_lossy(), solidcraft_io::MAX_DESIGN_BYTES)
.map_err(|e| EngineError::Other(format!("recovered design `{id}`: {e}")))?;
Ok((solvecraft_io::read_design(&bytes)?, entry))
Ok((solidcraft_io::read_design(&bytes)?, entry))
}
/// Delete an entry.
pub fn remove(dir: &Path, id: &str) {
if valid_id(id) {
for ext in ["json", "solvecraft", "lock"] {
for ext in ["json", solidcraft_io::DESIGN_EXT, solidcraft_io::LEGACY_DESIGN_EXT, "lock"] {
let _ = fs::remove_file(file(dir, id, ext));
}
}
@@ -158,7 +179,7 @@ impl Autosaver {
self.last_at = Instant::now();
if !s.is_dirty() {
if self.has_entry {
for ext in ["json", "solvecraft"] {
for ext in ["json", "solidcraft"] {
let _ = fs::remove_file(file(&self.dir, &self.id, ext));
}
self.has_entry = false;
@@ -172,15 +193,15 @@ impl Autosaver {
return Ok(false);
}
let io = |e: std::io::Error| EngineError::Other(format!("autosave: {e}"));
solvecraft_io::write_atomic(&file(&self.dir, &self.id, "solvecraft"), &solvecraft_io::write_design(&s.doc), false).map_err(io)?;
solidcraft_io::write_atomic(&file(&self.dir, &self.id, "solidcraft"), &solidcraft_io::write_design(&s.doc), false).map_err(io)?;
let entry =
Entry { id: self.id.clone(), path: s.path.clone(), name: s.doc.name.clone(), saved_at: unix_now(), features: s.doc.features.len() };
let meta = serde_json::to_vec_pretty(&entry).map_err(|e| EngineError::Other(e.to_string()))?;
solvecraft_io::write_atomic(&file(&self.dir, &self.id, "json"), &meta, false).map_err(io)?;
solidcraft_io::write_atomic(&file(&self.dir, &self.id, "json"), &meta, false).map_err(io)?;
self.last = Some(s.doc.clone());
self.has_entry = true;
// Crash replays start from this autosave from here.
crate::crash::rebased(s, Some(&file(&self.dir, &self.id, "solvecraft")), true);
crate::crash::rebased(s, Some(&file(&self.dir, &self.id, solidcraft_io::DESIGN_EXT)), true);
Ok(true)
}
@@ -202,11 +223,37 @@ impl Autosaver {
#[cfg(test)]
mod tests {
#[test]
fn autosave_from_a_legacy_folder_is_listed_and_loads() {
let d = std::env::temp_dir().join(format!("solidcraft-recovery-legacy-{}", std::process::id()));
let _ = fs::remove_dir_all(&d);
fs::create_dir_all(&d).unwrap();
let id = "1-2-3";
let doc = Document::default();
fs::write(d.join(format!("{id}.solvecraft")), solidcraft_io::write_design(&doc)).unwrap();
let entry = Entry { id: id.into(), path: Some("/d/part.solvecraft".into()), name: "part".into(), saved_at: 1, features: 0 };
fs::write(d.join(format!("{id}.json")), serde_json::to_vec(&entry).unwrap()).unwrap();
assert_eq!(orphans(&d).iter().map(|e| e.id.as_str()).collect::<Vec<_>>(), [id]);
let (_, loaded) = load(&d, id).unwrap();
assert_eq!(loaded, entry);
remove(&d, id);
assert!(orphans(&d).is_empty() && !d.join(format!("{id}.solvecraft")).exists());
let _ = fs::remove_dir_all(&d);
}
#[test]
fn recovery_dirs_and_their_legacy_names() {
let (dir, legacy) = super::dirs_under(Path::new("/data"), false);
assert_eq!((dir.as_path(), legacy.as_path()), (Path::new("/data/solidcraft/recovery"), Path::new("/data/solvecraft/recovery")));
let (dir, legacy) = super::dirs_under(Path::new("/data"), true);
assert_eq!((dir.as_path(), legacy.as_path()), (Path::new("/data/SolidCraft/recovery"), Path::new("/data/SolveCraft/recovery")));
}
use super::*;
use serde_json::json;
fn dir(tag: &str) -> PathBuf {
let d = std::env::temp_dir().join(format!("solvecraft-recovery-{tag}-{}", std::process::id()));
let d = std::env::temp_dir().join(format!("solidcraft-recovery-{tag}-{}", std::process::id()));
let _ = fs::remove_dir_all(&d);
d
}
@@ -259,7 +306,7 @@ mod tests {
assert!(a.tick(&s, false).unwrap());
s.mark_saved();
a.tick(&s, false).unwrap();
assert!(!file(&d, &a.id, "solvecraft").exists());
assert!(!file(&d, &a.id, "solidcraft").exists());
a.close(&s);
assert_eq!(fs::read_dir(&d).unwrap().count(), 0);
// Closing with unsaved changes keeps them for the next launch.