Rename SolveCraft to SolidCraft everywhere, with compatibility shims (#389)

* WIP deep rename (not for push)

* WIP2

* WIP3

* WIP4 wxs fix

* rustfmt

* Rename the remaining identifiers in merged crash-report code

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
bherbruckandClaude Opus 5.5 authored and GitHub committed 2026-10-12 17:17:01 -04:00
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commit 296683229d
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+3408 -2956

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@@ -11,7 +11,7 @@
use std::collections::{BTreeSet, HashMap};
use solvecraft_geom::Vec3;
use solidcraft_geom::Vec3;
use truck_modeling::{self as mt, builder};
use crate::body::{Body, Solid, from_p3, p3};
@@ -301,7 +301,7 @@ pub fn delete_faces(body: &Body, faces: &[usize]) -> Result<Body> {
#[cfg(test)]
mod tests {
use solvecraft_geom::Vec3;
use solidcraft_geom::Vec3;
use super::delete_faces;
use crate::{BoolOp, boolean, box_solid, chamfer, cylinder, fillet};