Rename SolveCraft to SolidCraft everywhere, with compatibility shims (#389)

* WIP deep rename (not for push)

* WIP2

* WIP3

* WIP4 wxs fix

* rustfmt

* Rename the remaining identifiers in merged crash-report code

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
bherbruckandClaude Opus 5.5 authored and GitHub committed 2026-10-12 17:17:01 -04:00
1 parent 27415e4dd7
commit 296683229d
464 files changed
+3408 -2956

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@@ -2,7 +2,7 @@
//! No tessellated face names, centroids, or nearest-plane choices are used.
use super::{Body, FaceSource, from_p3};
use crate::{KernelError, Result, guard};
use solvecraft_geom::{Plane, Vec3};
use solidcraft_geom::{Plane, Vec3};
use std::sync::Arc;
use truck_modeling as mt;
@@ -463,7 +463,7 @@ mod tests {
#[test]
fn pocket_cut_removes_internal_wall_faces_in_actual_topology() {
use solvecraft_geom::{Loop2, Region2, Vec2};
use solidcraft_geom::{Loop2, Region2, Vec2};
let region = Region2 {
outer: Loop2::polygon(&[Vec2::new(-30., -27.), Vec2::new(30., -27.), Vec2::new(30., 27.), Vec2::new(-30., 27.)]),
holes: vec![],