Rename SolveCraft to SolidCraft everywhere, with compatibility shims (#389)

* WIP deep rename (not for push)

* WIP2

* WIP3

* WIP4 wxs fix

* rustfmt

* Rename the remaining identifiers in merged crash-report code

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
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bherbruckandClaude Opus 5.5 authored and GitHub committed 2026-10-12 17:17:01 -04:00
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@@ -1,12 +1,12 @@
//! Solve times of an n×n grid (origin corner fixed, every row and column edge horizontal or
//! vertical with a distance), started at the solution and ±1 mm off it, and of one held drag
//! frame on a strip of rectangles. Run with
//! `cargo run --release -p solvecraft-sketch --example solve_bench`; results go in docs/perf.md.
//! `cargo run --release -p solidcraft-sketch --example solve_bench`; results go in docs/perf.md.
use std::time::Instant;
use solvecraft_geom::Vec2;
use solvecraft_sketch::{Analysis, Budget, ConstraintKind, Hold, Sketch, SolveReport, solve, solve_with};
use solidcraft_geom::Vec2;
use solidcraft_sketch::{Analysis, Budget, ConstraintKind, Hold, Sketch, SolveReport, solve, solve_with};
/// A small deterministic generator for the start offsets.
struct Lcg(u64);