Rename SolveCraft to SolidCraft everywhere, with compatibility shims (#389)

* WIP deep rename (not for push)

* WIP2

* WIP3

* WIP4 wxs fix

* rustfmt

* Rename the remaining identifiers in merged crash-report code

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
bherbruckandClaude Opus 5.5 authored and GitHub committed 2026-10-12 17:17:01 -04:00
1 parent 27415e4dd7
commit 296683229d
464 files changed
+3408 -2956

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+6 -6
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@@ -5,7 +5,7 @@
use egui::{Color32, RichText, Sense, Stroke, vec2};
use serde_json::{Value, json};
use solvecraft_engine::Sel;
use solidcraft_engine::Sel;
use crate::SolveApp;
use crate::dialogs::{Kind, combo, row_label};
@@ -118,12 +118,12 @@ pub fn start(app: &SolveApp, id: &str) -> Option<(Kind, Vec<SelInput>)> {
let faces = app.session.selection.iter().any(|s| matches!(s, Sel::Face { .. }))
&& !app.session.selection.iter().any(|s| matches!(s, Sel::Body { .. }));
let state = app.session.world_state();
let body_look = |body: &solvecraft_engine::doc::ModelBody| {
let body_look = |body: &solidcraft_engine::doc::ModelBody| {
app.session.doc.model_body_look(body).or_else(|| {
(body.body.paint().is_some() || body.imported.is_some() || body.body.color().is_some()).then(|| {
let color =
app.session.doc.body_color(body).map(|rgb| rgb.map(|v| (v.clamp(0.0, 1.0) * 255.0).round() as u8)).unwrap_or([196, 199, 204]);
solvecraft_engine::doc::appearance::Look::custom(color, app.session.doc.model_body_opacity(body))
solidcraft_engine::doc::appearance::Look::custom(color, app.session.doc.model_body_opacity(body))
})
})
};
@@ -169,7 +169,7 @@ fn apply_params(targets: &[Sel], color: [u8; 3], opacity: f64, look: Option<&str
if !faces.is_empty() {
p["faces"] = json!(faces);
// An engine without face looks: their bodies.
if bodies.is_empty() && solvecraft_engine::find_command("appearance.list").is_none() {
if bodies.is_empty() && solidcraft_engine::find_command("appearance.list").is_none() {
let mut owners: Vec<String> =
targets.iter().filter_map(|x| if let Sel::Face { body, .. } = x { Some(body.clone()) } else { None }).collect();
owners.dedup();
@@ -483,8 +483,8 @@ fn target_names(targets: &[Sel]) -> String {
#[cfg(test)]
mod tests {
use solvecraft_engine::Session;
use solvecraft_engine::geom::Vec3;
use solidcraft_engine::Session;
use solidcraft_engine::geom::Vec3;
use super::*;
use crate::Services;