Rename SolveCraft to SolidCraft everywhere, with compatibility shims (#389)

* WIP deep rename (not for push)

* WIP2

* WIP3

* WIP4 wxs fix

* rustfmt

* Rename the remaining identifiers in merged crash-report code

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
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bherbruckandClaude Opus 5.5 authored and GitHub committed 2026-10-12 17:17:01 -04:00
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@@ -1,12 +1,12 @@
//! Regression tests: editing a sketch from the Browser or timeline can always be left again.
use crate::{Services, SolveApp};
use solvecraft_engine::Session;
use solvecraft_engine::doc::FeatureKind;
use solidcraft_engine::Session;
use solidcraft_engine::doc::FeatureKind;
fn sample_app() -> SolveApp {
let mut s = Session::default();
s.run_script(&solvecraft_engine::sample::script()).unwrap();
s.run_script(&solidcraft_engine::sample::script()).unwrap();
SolveApp::new(s, Services::default())
}