Rename SolveCraft to SolidCraft everywhere, with compatibility shims (#389)

* WIP deep rename (not for push)

* WIP2

* WIP3

* WIP4 wxs fix

* rustfmt

* Rename the remaining identifiers in merged crash-report code

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
bherbruckandClaude Opus 5.5 authored and GitHub committed 2026-10-12 17:17:01 -04:00
1 parent 27415e4dd7
commit 296683229d
464 files changed
+3408 -2956

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@@ -2,8 +2,8 @@
//! through the control channel (the toolbar's way) and measured as drawn.
use serde_json::json;
use solvecraft_ui_egui::frame::{DIALOG_MAX_W, DIALOG_MIN_W, DIALOG_WIDE_MAX_W, WINDOW_WIDE_MAX_W};
use solvecraft_ui_egui::scenario::Harness;
use solidcraft_ui_egui::frame::{DIALOG_MAX_W, DIALOG_MIN_W, DIALOG_WIDE_MAX_W, WINDOW_WIDE_MAX_W};
use solidcraft_ui_egui::scenario::Harness;
/// Widths of the windows on screen (their areas in the middle layer).
fn window_widths(h: &Harness) -> Vec<(String, f32)> {
@@ -30,7 +30,7 @@ fn command_dialogs_shrink_to_their_content_within_limits() {
let mut bad = Vec::new();
// The frame border and shadow add a little to the content limits.
let slack = 4.0;
for spec in solvecraft_engine::command_specs() {
for spec in solidcraft_engine::command_specs() {
h.call("ui.start", json!({"command": spec.id}));
h.frames(4);
let wide = h.app.dialog.as_ref().is_some_and(|d| d.is_wide());
@@ -82,7 +82,7 @@ fn floating_windows_stay_within_limits() {
h.app.keymap.open = true;
h.app.help.about = true;
h.app.ui.palette_open = true;
solvecraft_ui_egui::params_dialog::open(&mut h.app);
solidcraft_ui_egui::params_dialog::open(&mut h.app);
h.frames(6);
let ws = window_widths(&h);
// Keyboard Shortcuts is a page of Preferences (one window, #36).