Rename SolveCraft to SolidCraft everywhere, with compatibility shims (#389)

* WIP deep rename (not for push)

* WIP2

* WIP3

* WIP4 wxs fix

* rustfmt

* Rename the remaining identifiers in merged crash-report code

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
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bherbruckandClaude Opus 5.5 authored and GitHub committed 2026-10-12 17:17:01 -04:00
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@@ -9,7 +9,7 @@ SolidCraft types (`Body`, face and edge indices, meshes, measures) and a
## `guard`
truck can panic on geometry it doesn't handle. Every call into it goes through
`solvecraft_kernel::guard`, which catches the panic and turns it into
`solidcraft_kernel::guard`, which catches the panic and turns it into
`KernelError::Internal`, leaving the model unchanged:
```rust