fix: fail solidcraft-cli run when a timeline feature fails (#402)
A parameter change can break a feature without failing the command that made it; parameters.change reports it only in its `errors`. `run` then exited 0 and exported the bodies as they were before the failing feature: a shrunk sheet-metal tray whose unfold failed came out folded, without the holes and cut-outs made after the unfold. `run` now checks the evaluated timeline before writing anything. Any feature with an error fails the run with status 1, lists the failing features on stderr and writes none of the --out and --save files, as a failing command already does. --allow-errors writes them anyway. `eval` is unchanged and still reports the errors in its timeline. Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -1,7 +1,7 @@
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//! SolidCraft headless command line.
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//!
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//! ```text
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//! solidcraft-cli run <script.json|design.solidcraft|part.step|mesh.3mf> [--in design|part.step|mesh.3mf] [--out FILE]... [--save FILE] [--quiet]
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//! solidcraft-cli run <script.json|design.solidcraft|part.step|mesh.3mf> [--in design|part.step|mesh.3mf] [--out FILE]... [--save FILE] [--quiet] [--allow-errors]
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//! solidcraft-cli eval <script.json|design.solidcraft|part.step> (alias: inspect) measurements as JSON
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//! solidcraft-cli bench-open <design.solidcraft | part.step> [--parse-only] loading timings as JSON lines
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//! solidcraft-cli snapshot <script|design> --out shot.png [--width W] [--height H] [--view iso|front|top|…]
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@@ -32,8 +32,9 @@ use solidcraft_engine::Session;
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use solidcraft_engine::render::{StandardView, render_png};
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const USAGE: &str = "usage:
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solidcraft-cli run <script.json|design.solidcraft|part.step> [--in design.solidcraft|part.step] [--out FILE]... [--save FILE] [--quiet] [--results]
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solidcraft-cli run <script.json|design.solidcraft|part.step> [--in design.solidcraft|part.step] [--out FILE]... [--save FILE] [--quiet] [--results] [--allow-errors]
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solidcraft-cli run --in <design.solidcraft|part.step> [--out FILE]...
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(a timeline feature that fails fails the run and nothing is written; --allow-errors writes anyway)
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solidcraft-cli eval <script.json|design.solidcraft|part.step> (alias: inspect; or --in FILE)
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solidcraft-cli bench-open <design.solidcraft | part.step> [--parse-only]
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solidcraft-cli snapshot <script|design> --out shot.png [--width W] [--height H] [--view iso|front|back|top|bottom|left|right]
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@@ -147,7 +148,7 @@ fn positional(args: &[String]) -> Option<&String> {
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let mut i = 0;
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while let Some(a) = args.get(i) {
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if a.starts_with("--") {
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i += if matches!(a.as_str(), "--quiet" | "--results") { 1 } else { 2 };
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i += if matches!(a.as_str(), "--quiet" | "--results" | "--allow-errors") { 1 } else { 2 };
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continue;
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}
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return Some(a);
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@@ -182,6 +183,12 @@ fn cmd_run(args: &[String]) -> Result<(), String> {
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}
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None
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};
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// A feature that fails leaves the bodies as they were before it (a parameter change can
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// break a feature without failing the command that made it): writing them would hand out
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// the wrong part with success, so fail the run unless asked to write it anyway.
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if !args.iter().any(|a| a == "--allow-errors") {
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timeline_ok(&s)?;
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}
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for out in flags(args, "--out") {
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s.execute("file.export", &json!({"path": out})).map_err(|e| e.to_string())?;
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}
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@@ -197,6 +204,19 @@ fn cmd_run(args: &[String]) -> Result<(), String> {
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Ok(())
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}
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/// Every failing timeline feature, one per line, as an error; Ok when none fails.
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fn timeline_ok(s: &Session) -> Result<(), String> {
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let failed: Vec<String> = s.model.results.iter().filter_map(|r| r.error.as_ref().map(|e| format!(" {}: {e}", r.name))).collect();
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if failed.is_empty() {
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return Ok(());
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}
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Err(format!(
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"{} timeline feature(s) failed, so nothing was written (--allow-errors writes the bodies anyway):\n{}",
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failed.len(),
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failed.join("\n")
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))
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}
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fn cmd_eval(args: &[String]) -> Result<(), String> {
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let path = flag(args, "--in").or_else(|| positional(args).map(String::as_str)).ok_or_else(|| USAGE.to_string())?;
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let mut s = load(path)?;
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