Speed up cold document geometry rebuilds

This commit is contained in:
bherbruck committed 2026-10-11 20:22:19 -04:00
1 parent 6dd202d277
commit 400f200efa
9 files changed
+443 -35

No files matched your search

+93 -3
View File
@@ -3436,9 +3436,18 @@ pub fn world_state(doc: &Document, st: &ModelState) -> ModelState {
let name = doc.world_body_name(st, &b.name, comp, &path);
// A body moved in from another component keeps its place (its offset).
let bm = doc.model_body_offset(b).map(|o| crate::mat_mul(&m, o)).unwrap_or(m);
let body =
if crate::is_identity(&bm) { b.body.clone() } else { kernel::transform_matrix(&b.body, bm).unwrap_or_else(|_| b.body.clone()) };
let mut placed = ModelBody::new(name, body, b.feature);
// Identical geometry also shares its display mesh cell with the definition.
// A changed placement keeps a distinct mesh, at that placement's coordinates.
let mut placed = if crate::is_identity(&bm) {
let mut placed = b.clone();
placed.name = name;
placed
} else {
let body = kernel::transform_matrix(&b.body, bm).unwrap_or_else(|_| b.body.clone());
ModelBody::new(name, body, b.feature)
};
// World states keep their previous display-only evaluation-key semantics.
placed.key = 0;
placed.source_name = Some(b.definition_name().to_string());
placed.source_transform = crate::mat_mul(&bm, &b.source_transform);
placed.component = comp;
@@ -3481,6 +3490,87 @@ pub fn world_state(doc: &Document, st: &ModelState) -> ModelState {
out
}
#[cfg(test)]
mod world_placement_cache_tests {
use super::*;
#[test]
fn placed_real_feature_retains_names_from_its_original_feature_context() {
let mut doc = Document::new("authored names");
let component = doc.add_component(Some("Part"), 0).unwrap();
let feature = doc
.add_feature(
FeatureKind::Box {
corner: crate::point_expr(Vec3::ZERO),
length: "2 mm".into(),
width: "3 mm".into(),
height: "4 mm".into(),
operation: crate::Operation::NewBody,
},
Some("AuthoredBox"),
)
.unwrap();
doc.feature_mut(feature).unwrap().component = component;
let matrix = crate::rigid(Vec3::new(15., -2., 8.), Vec3::ZERO, Vec3::X, 0.7);
doc.occurrences.iter_mut().find(|o| o.component == component).unwrap().transform = matrix;
let mut model = Model::default();
model.evaluate(&doc);
let state = model.state();
let source = &state.bodies[0];
assert!(source.names.origin.is_some());
assert!(source.mesh.get().is_none());
let world = world_state(&doc, &state);
assert!(source.mesh.get().is_some(), "source naming is prepared before adoption, as before");
let names = crate::naming::face_names(&world.bodies[0]);
assert!(Arc::ptr_eq(&names, &crate::naming::face_names(source)));
assert!(names.iter().all(|name| name.starts_with(&format!("F{feature}:"))));
let local = source.mesh();
let placed = world.bodies[0].mesh();
assert_eq!(local.tri_face, placed.tri_face);
let mapped: Vec<_> = local.positions.iter().map(|p| crate::apply_point(&matrix, *p)).collect();
assert!(mapped.iter().all(|p| placed.positions.iter().any(|q| p.dist(*q) < 1e-8)));
assert!(placed.positions.iter().all(|p| mapped.iter().any(|q| p.dist(*q) < 1e-8)));
}
#[test]
fn identity_shares_mesh_but_rotated_instances_keep_distinct_physical_coordinates_and_source_names() {
let mut doc = Document::new("placements");
let component = doc.add_component(Some("Part"), 0).unwrap();
doc.body_components.insert("Block".into(), component);
let matrix = crate::rigid(Vec3::new(10., 20., 0.), Vec3::ZERO, Vec3::Z, std::f64::consts::FRAC_PI_2);
let second = doc.add_occurrence(component, 0, matrix).unwrap();
let mut state = ModelState::default();
state.bodies.push(ModelBody::new("Block".into(), kernel::box_solid(Vec3::ZERO, Vec3::new(2., 3., 4.)).unwrap(), 1));
state.bodies[0].key = 1234;
let source = &state.bodies[0];
let world = world_state(&doc, &state);
assert_eq!(world.bodies.len(), 2);
let first = world.body("Block").unwrap();
let second_name = doc.world_body_name(&state, "Block", component, &[second]);
let placed = world.body(&second_name).unwrap();
assert!(source.mesh.get().is_some(), "persistent source names stay prepared before adoption");
assert!(Arc::ptr_eq(&source.mesh, &first.mesh), "unchanged geometry must retain the shared display mesh cell");
assert_eq!(first.key, 0);
assert_eq!(placed.key, 0);
assert!(!Arc::ptr_eq(&source.mesh, &placed.mesh), "a transformed mesh cannot be reused without mapping coordinates");
assert_eq!(first.source_name.as_deref(), Some("Block"));
assert_eq!(placed.source_name.as_deref(), Some("Block"));
assert_eq!(placed.source_transform, matrix);
assert_eq!(doc.model_body_component(placed), component);
let bounds = placed.mesh().bounds();
assert!(bounds.min.dist(Vec3::new(7., 20., 0.)) < 1e-9);
assert!(bounds.max.dist(Vec3::new(10., 22., 4.)) < 1e-9);
let names = crate::naming::face_names(source);
assert!(Arc::ptr_eq(&names, &crate::naming::face_names(first)));
assert!(Arc::ptr_eq(&names, &crate::naming::face_names(placed)));
let original_mesh = source.mesh();
assert!(Arc::ptr_eq(&original_mesh, &first.mesh()));
let again = world_state(&doc, &state);
assert!(Arc::ptr_eq(&original_mesh, &again.body("Block").unwrap().mesh()));
assert!(Arc::ptr_eq(&names, &crate::naming::face_names(again.body(&second_name).unwrap())));
}
}
#[cfg(test)]
mod chain_tests {
use super::*;
+2
View File
@@ -651,3 +651,5 @@ mod split_face_tests;
mod tests;
#[cfg(test)]
mod thread_tests;
#[cfg(test)]
mod world_placement_cache_tests;
@@ -0,0 +1,65 @@
//! Placement-cache changes must retain physical picking, pending positions and named joints.
use crate::{Session, geom::Vec3};
use serde_json::{Value, json};
use std::sync::Arc;
fn run(session: &mut Session, command: &str, params: Value) -> Value {
session.execute(command, &params).unwrap_or_else(|error| panic!("{command}: {error}"))
}
#[test]
fn world_placement_cache_preserves_pending_picks_materials_scratch_and_named_joint_frames() {
let mut session = Session::default();
let created = run(&mut session, "component.create", json!({"name":"Part"}));
let component = created["component"].as_u64().unwrap();
let first = created["occurrence"].as_u64().unwrap();
run(&mut session, "solid.box", json!({"length":2,"width":3,"height":4,"body_name":"Block","operation":"new"}));
run(&mut session, "material.assign", json!({"bodies":["Block"],"material":"Brass"}));
let second = run(&mut session, "occurrence.copy", json!({"occurrence":first}))["occurrence"].as_u64().unwrap();
run(&mut session, "occurrence.move", json!({"occurrence":second,"translate":[10,20,0],"axis":[0,0,1],"angle":"90 deg","capture":false}));
let pending = session.pending_moves.clone();
let path = vec![second];
let placement = session.occurrence_placement(&path).unwrap();
let name = placement.bodies[0].world.clone();
let world = session.world_state();
assert!(Arc::ptr_eq(&world, &session.world_state()));
let source_state = session.model.state();
let source = source_state.body("Block").unwrap();
let placed = world.body(&name).unwrap();
assert_eq!(placed.source_name.as_deref(), Some("Block"));
assert_eq!(placed.component, component);
let bounds = placed.mesh().bounds();
assert!(bounds.min.dist(Vec3::new(7., 20., 0.)) < 1e-9);
assert!(bounds.max.dist(Vec3::new(10., 22., 4.)) < 1e-9);
assert_eq!(session.doc.model_body_look(placed), session.doc.model_body_look(source));
let source_names = crate::doc::naming::face_names(source);
assert_eq!(source_names, crate::doc::naming::face_names(placed));
let pick = Vec3::new(8.5, 21., 4.);
let top = placed.body.faces(0.001).unwrap().into_iter().find(|face| face.plane_normal.is_some_and(|n| n.z > 0.99)).unwrap().index;
run(&mut session, "select.set", json!({"items":[{"type":"face","body":name,"index":top,"point":[pick.x,pick.y,pick.z]}]}));
assert!(matches!(&session.selection[0], crate::Sel::Face { body, index, .. } if body == &name && *index == top));
let scratch = session.scratch();
assert_eq!(scratch.pending_moves, pending);
let scratch_world = scratch.world_state();
let scratch_body = scratch_world.body(&name).unwrap();
assert!(scratch_body.mesh().bounds().min.dist(bounds.min) < 1e-9);
assert_eq!(crate::doc::naming::face_names(scratch_body), source_names);
run(&mut session, "component.capture_position", json!({}));
run(&mut session, "joint.origin", json!({"name":"Top joint","occurrence":second,"face":[pick.x,pick.y,pick.z]}));
let joint = session.doc.assembly.origins[0].origin.clone();
let local_frame = crate::doc::joints::resolve_origin(&session.doc, &session.model.state(), &joint).unwrap();
let before_joint = crate::doc::mat_mul(&crate::doc::joints::occurrence_world(&session.doc, second), &local_frame);
assert!(crate::doc::apply_point(&before_joint, Vec3::ZERO).dist(pick) < 1e-9);
run(&mut session, "occurrence.move", json!({"occurrence":second,"translate":[5,0,0],"capture":true}));
let moved = session.world_state();
assert!(!Arc::ptr_eq(&world, &moved), "a changed transform must invalidate placed meshes");
assert!(moved.body(&name).unwrap().mesh().bounds().min.dist(bounds.min + Vec3::new(5., 0., 0.)) < 1e-9);
assert!(world.body(&name).unwrap().mesh().bounds().min.dist(bounds.min) < 1e-9, "prior snapshots must remain immutable");
assert_eq!(crate::doc::naming::face_names(moved.body(&name).unwrap()), source_names);
let local_frame = crate::doc::joints::resolve_origin(&session.doc, &session.model.state(), &joint).unwrap();
let after_joint = crate::doc::mat_mul(&crate::doc::joints::occurrence_world(&session.doc, second), &local_frame);
assert!(crate::doc::apply_point(&after_joint, Vec3::ZERO).dist(pick + Vec3::new(5., 0., 0.)) < 1e-9);
let reopened = Session::new(crate::doc::Document::from_json(&session.doc.to_json()).unwrap());
assert!(reopened.world_state().body(&name).unwrap().mesh().bounds().min.dist(bounds.min + Vec3::new(5., 0., 0.)) < 1e-9);
assert_eq!(reopened.model.results.iter().filter(|r| r.error.is_some()).count(), 0);
}
+87 -1
View File
@@ -244,8 +244,24 @@ impl Seg2 {
}
}
}
/// Parameter of the point of the segment closest to `p` (sampling, then Newton).
/// Parameter of the closest point: exact projection for lines,
/// sampling followed by Newton for the remaining curves.
pub fn closest_param(&self, p: Vec2) -> f64 {
let finite = |p: Vec2| p.x.is_finite() && p.y.is_finite();
match *self {
Seg2::Line { a, b } if finite(a) && finite(b) && finite(p) => {
let d = b - a;
if a == b {
return 0.0;
}
let denominator = d.len2();
let t = (p - a).dot(d) / denominator;
if denominator > 0.0 && denominator.is_finite() && t.is_finite() {
return t.clamp(0.0, 1.0);
}
}
_ => {}
}
let n = 64;
let mut t =
(0..=n).map(|i| i as f64 / n as f64).min_by(|x, y| self.point_at(*x).dist(p).total_cmp(&self.point_at(*y).dist(p))).unwrap_or(0.0);
@@ -540,6 +556,76 @@ impl Region2 {
mod tests {
use super::*;
#[test]
fn closest_line_projection_and_degeneracy() {
let line = Seg2::Line { a: Vec2::new(-3.0, 4.0), b: Vec2::new(7.0, 4.0) };
for (p, t) in [(Vec2::new(-9.0, 20.0), 0.0), (Vec2::new(2.0, -5.0), 0.5), (Vec2::new(15.0, 4.0), 1.0)] {
assert_eq!(line.closest_param(p), t);
assert_eq!(line.reversed().closest_param(p), 1.0 - t);
}
let a = Vec2::new(1e100, -1e100);
let b = a + Vec2::new(1e90, 2e90);
let large = Seg2::Line { a, b };
assert!((large.closest_param(a.lerp(b, 0.5)) - 0.5).abs() < 1e-6);
assert_eq!(Seg2::Line { a, b: a }.closest_param(Vec2::ZERO), 0.0);
let tiny = Seg2::Line { a: Vec2::ZERO, b: Vec2::new(1e-12, 0.0) };
assert_eq!(tiny.closest_param(Vec2::new(0.5e-12, 1.0)), 0.5);
for line in [line, line.reversed(), tiny] {
for k in 0..53 {
let p = Vec2::new((k * 17 % 37) as f64 - 18.0, (k * 31 % 29) as f64 - 14.0);
let closest = line.point_at(line.closest_param(p)).dist(p);
let dense = (0..=8192).map(|i| line.point_at(i as f64 / 8192.0).dist(p)).fold(f64::INFINITY, f64::min);
assert!(closest <= dense + 1e-12);
}
}
}
fn sampled_closest(s: &Seg2, p: Vec2) -> f64 {
let mut t = (0..=64).map(|i| i as f64 / 64.0).min_by(|x, y| s.point_at(*x).dist(p).total_cmp(&s.point_at(*y).dist(p))).unwrap_or(0.0);
for _ in 0..30 {
let (q, d) = (s.point_at(t), s.derivative(t));
let (d2, h) = ((s.derivative((t + 1e-6).min(1.0)) - s.derivative((t - 1e-6).max(0.0))) / 2e-6, q - p);
let df = d.dot(d) + h.dot(d2);
if df.abs() < 1e-300 {
break;
}
let nt = (t - h.dot(d) / df).clamp(0.0, 1.0);
if (nt - t).abs() < 1e-14 {
t = nt;
break;
}
t = nt;
}
t
}
#[test]
fn closest_projection_preserves_clearance_tolerance_and_generic_fallback() {
use std::f64::consts::TAU;
let curves = [
Seg2::Line { a: Vec2::new(-4.0, 7.0), b: Vec2::new(3.0, -2.0) },
Seg2::Arc { center: Vec2::new(3.0, -2.0), radius: 6.0, start: 5.9, sweep: 1.3 },
Seg2::Arc { center: Vec2::ZERO, radius: 2.0, start: 0.2, sweep: -TAU },
Seg2::Arc { center: Vec2::ZERO, radius: 2.0, start: 0.0, sweep: TAU },
Seg2::Arc { center: Vec2::ZERO, radius: 2.0, start: 0.0, sweep: 0.0 },
Seg2::Arc { center: Vec2::ZERO, radius: 2.0, start: 0.0, sweep: 1e-12 },
Seg2::Cubic { p0: Vec2::ZERO, p1: Vec2::new(2.0, 7.0), p2: Vec2::new(6.0, -3.0), p3: Vec2::new(8.0, 4.0) },
];
for (i, s) in curves.iter().enumerate() {
for k in 0..101 {
let p = Vec2::new((k * 17 % 37) as f64 - 18.0, (k * 31 % 29) as f64 - 14.0);
let old = sampled_closest(s, p);
let new = s.closest_param(p);
if i > 0 {
assert_eq!(new.to_bits(), old.to_bits());
}
assert!(s.point_at(new).dist(p) <= s.point_at(old).dist(p) + 1e-10);
let on_curve = s.point_at(k as f64 / 100.0);
assert!(s.point_at(s.closest_param(on_curve)).dist(on_curve) < 1e-9);
}
}
}
#[test]
fn triangulated_area() {
let sq = Loop2::polygon(&[Vec2::new(0.0, 0.0), Vec2::new(10.0, 0.0), Vec2::new(10.0, 8.0), Vec2::new(5.0, 3.0), Vec2::new(0.0, 8.0)]);
+78 -30
View File
@@ -120,6 +120,11 @@ fn mesh_shells(solid: &Solid, tol: f64) -> Vec<MeshedShell> {
/// `None` when nothing needs splitting or the parameters don't match the surface.
#[allow(clippy::type_complexity)]
fn refined(pm: &PolygonMesh, surf: &mt::Surface, tol: f64) -> Option<Vec<[(Vec3, Vec3); 3]>> {
refined_with_cache(pm, surf, tol, true)
}
#[allow(clippy::type_complexity)]
fn refined_with_cache(pm: &PolygonMesh, surf: &mt::Surface, tol: f64, memoize: bool) -> Option<Vec<[(Vec3, Vec3); 3]>> {
use mt::{ParametricSurface, ParametricSurface3D};
let (pos, uvs, nor) = (pm.positions(), pm.uv_coords(), pm.normals());
if uvs.is_empty() {
@@ -148,6 +153,15 @@ fn refined(pm: &PolygonMesh, surf: &mt::Surface, tol: f64) -> Option<Vec<[(Vec3,
// Edges on the face's boundary are shared with the next face: never split them.
let k = |x: &V| ((x.1.0 * 1e9).round() as i64, (x.1.1 * 1e9).round() as i64);
let ek = |a: &V, b: &V| if k(a) < k(b) { (k(a), k(b)) } else { (k(b), k(a)) };
// Only exact finite values identify reusable evaluations. In particular,
// the rounded UV keys used for boundary incidence cannot identify a point
// whose derivatives or midpoint may be reused.
let vertex_key = |v: &V| {
let values = [v.0.x, v.0.y, v.0.z, v.1.0, v.1.1, v.2.x, v.2.y, v.2.z];
values.iter().all(|x| x.is_finite()).then(|| values.map(f64::to_bits))
};
let cache_limit = cap * 3;
let mut singular_cache = std::collections::HashMap::<(u64, u64), bool>::new();
let mut changed = false;
for _ in 0..4 {
let mut uses: std::collections::HashMap<((i64, i64), (i64, i64)), u32> = std::collections::HashMap::new();
@@ -156,34 +170,60 @@ fn refined(pm: &PolygonMesh, surf: &mt::Surface, tol: f64) -> Option<Vec<[(Vec3,
*uses.entry(e).or_default() += 1;
}
}
let at = |a: &V, b: &V| -> Option<V> {
if uses.get(&ek(a, b)).copied().unwrap_or(0) < 2 {
return None;
let mut edge_cache = std::collections::HashMap::<([u64; 8], [u64; 8]), Option<V>>::new();
let mut at = |a: &V, b: &V| -> Option<V> {
let key = if memoize { vertex_key(a).zip(vertex_key(b)).map(|(a, b)| if a < b { (a, b) } else { (b, a) }) } else { None };
if let Some(key) = key
&& let Some(value) = edge_cache.get(&key)
{
return *value;
}
// Not at a degenerate point (a cone's apex: its parameters there are arbitrary).
let singular = |x: &V| {
let (du, dv) = (surf.uder(x.1.0, x.1.1), surf.vder(x.1.0, x.1.1));
let c = du.cross(dv);
c.x * c.x + c.y * c.y + c.z * c.z
<= 1e-12 * (du.x * du.x + du.y * du.y + du.z * du.z + dv.x * dv.x + dv.y * dv.y + dv.z * dv.z).powi(2) + 1e-300
let mut calculate = || -> Option<V> {
if uses.get(&ek(a, b)).copied().unwrap_or(0) < 2 {
return None;
}
// Not at a degenerate point (a cone's apex: its parameters there are arbitrary).
let mut singular = |x: &V| {
let key = (x.1.0.to_bits(), x.1.1.to_bits());
let cacheable = memoize && x.1.0.is_finite() && x.1.1.is_finite();
if cacheable && let Some(value) = singular_cache.get(&key) {
return *value;
}
let (du, dv) = (surf.uder(x.1.0, x.1.1), surf.vder(x.1.0, x.1.1));
let c = du.cross(dv);
let value = c.x * c.x + c.y * c.y + c.z * c.z
<= 1e-12 * (du.x * du.x + du.y * du.y + du.z * du.z + dv.x * dv.x + dv.y * dv.y + dv.z * dv.z).powi(2) + 1e-300;
if cacheable && singular_cache.len() < cache_limit {
singular_cache.insert(key, value);
}
value
};
if singular(a) || singular(b) {
return None;
}
let (u, v) = ((a.1.0 + b.1.0) / 2.0, (a.1.1 + b.1.1) / 2.0);
let q = from_p3(surf.subs(u, v));
// Within tolerance, or so far off that the parameters wrapped (a seam).
let sag = q.dist((a.0 + b.0) * 0.5);
if sag <= tol || sag >= 0.5 * a.0.dist(b.0) {
return None;
}
let n = surf.normal(u, v);
let mut n = Vec3::new(n.x, n.y, n.z);
// Keep the mesh's normal side.
if n.dot(a.2 + b.2) < 0.0 {
n = -n;
}
Some((q, (u, v), n))
};
if singular(a) || singular(b) {
return None;
let value = calculate();
if let Some(key) = key
&& edge_cache.len() < cache_limit
&& value.is_none_or(|v| vertex_key(&v).is_some())
{
edge_cache.insert(key, value);
}
let (u, v) = ((a.1.0 + b.1.0) / 2.0, (a.1.1 + b.1.1) / 2.0);
let q = from_p3(surf.subs(u, v));
// Within tolerance, or so far off that the parameters wrapped (a seam).
let sag = q.dist((a.0 + b.0) * 0.5);
if sag <= tol || sag >= 0.5 * a.0.dist(b.0) {
return None;
}
let n = surf.normal(u, v);
let mut n = Vec3::new(n.x, n.y, n.z);
// Keep the mesh's normal side.
if n.dot(a.2 + b.2) < 0.0 {
n = -n;
}
Some((q, (u, v), n))
value
};
let mut next = Vec::with_capacity(tris.len());
let mut any = false;
@@ -658,11 +698,15 @@ impl Body {
let flip = !face.orientation();
let base = u32::try_from(out.positions.len()).unwrap_or(u32::MAX);
// Curved faces: split triangles that cut through the surface.
if refine
&& let Some(sf) = solid_faces.get(fi)
&& !matches!(sf.surface(), mt::Surface::Plane(_))
&& let Some(tris) = refined(&pm, &sf.surface(), tol)
{
let refinement = if refine {
solid_faces.get(fi).and_then(|sf| {
let surface = sf.surface();
if matches!(surface, mt::Surface::Plane(_)) { None } else { refined(&pm, &surface, tol) }
})
} else {
None
};
if let Some(tris) = refinement {
let fid = u32::try_from(fi).unwrap_or(u32::MAX);
for t in tris {
let mut idx = [0u32; 3];
@@ -1029,3 +1073,7 @@ impl Body {
#[cfg(test)]
#[path = "body_lump_tests.rs"]
mod lump_tests;
#[cfg(test)]
#[path = "refine_cache_tests.rs"]
mod refine_cache_tests;
+53
View File
@@ -0,0 +1,53 @@
use super::*;
fn bits(v: Vec3) -> [u64; 3] {
[v.x.to_bits(), v.y.to_bits(), v.z.to_bits()]
}
fn check_body(body: &Body) -> usize {
let meshes = mesh_shells(&body.solid, 0.5);
let mut changed = 0;
for (face, meshed) in body.solid.face_iter().zip(meshes.iter().flat_map(|shell| shell.face_iter())) {
let Some(mesh) = meshed.surface() else { continue };
let surface = face.surface();
let cached = refined_with_cache(&mesh, &surface, 0.002, true);
let original = refined_with_cache(&mesh, &surface, 0.002, false);
match (cached, original) {
(None, None) => {}
(Some(cached), Some(original)) => {
changed += 1;
assert_eq!(cached.len(), original.len(), "triangle count/winding must not change");
for (cached, original) in cached.into_iter().zip(original) {
for ((point, normal), (old_point, old_normal)) in cached.into_iter().zip(original) {
assert_eq!(bits(point), bits(old_point), "every refined coordinate must remain bit-identical");
assert_eq!(bits(normal), bits(old_normal), "every refined normal must remain bit-identical");
}
}
}
_ => panic!("memoization changed the refine/no-refine decision"),
}
}
changed
}
#[test]
fn exact_refinement_cache_preserves_periodic_seams_and_normals() {
let cylinder = crate::cylinder(Vec3::ZERO, Vec3::Z, 15., 8.).unwrap();
let torus = crate::torus(Vec3::ZERO, 18., 4.).unwrap();
assert!(check_body(&cylinder) > 0, "the fixture must actually refine");
assert!(check_body(&torus) > 0, "the periodic fixture must actually refine");
}
#[test]
fn exact_refinement_cache_preserves_singular_poles_and_placed_surfaces() {
let sphere = crate::sphere(Vec3::ZERO, 12.).unwrap();
assert!(check_body(&sphere) > 0, "the polar fixture must actually refine");
let placed = crate::transform(&sphere, Vec3::new(120., -85., 40.), Vec3::ZERO, Vec3::new(1., 2., 3.), 0.371).unwrap();
assert!(check_body(&placed) > 0);
}
#[test]
fn exact_refinement_cache_keeps_unnecessary_planar_refinement_absent() {
let body = crate::box_solid(Vec3::ZERO, Vec3::new(10., 20., 30.)).unwrap();
assert_eq!(check_body(&body), 0);
}
+18 -1
View File
@@ -102,6 +102,8 @@ fn start(app: &mut SolveApp) {
#[cfg(not(target_arch = "wasm32"))]
fn compute(mut session: Session, path: &str, insert: bool, phase: &AtomicU8, cancelled: &AtomicBool) -> Job {
let profile = std::env::var_os("SOLVECRAFT_PROFILE_OPEN").is_some();
let began = std::time::Instant::now();
if cancelled.load(Ordering::Relaxed) {
return Err("file operation cancelled".into());
}
@@ -113,16 +115,31 @@ fn compute(mut session: Session, path: &str, insert: bool, phase: &AtomicU8, can
"file.insert_step"
};
let result = session.execute(command, &json!({"path": path})).map_err(|e| e.to_string())?;
let geometry_ms = began.elapsed().as_secs_f64() * 1000.0;
let view_began = std::time::Instant::now();
phase.store(1, Ordering::Relaxed);
let world = session.world_state();
let placement_ms = view_began.elapsed().as_secs_f64() * 1000.0;
let mesh_began = std::time::Instant::now();
// Fit, picking and the first viewport frame must not trigger cold tessellation on the UI.
for b in &session.world_state().bodies {
for b in &world.bodies {
if cancelled.load(Ordering::Relaxed) {
return Err("file operation cancelled".into());
}
let _ = b.mesh();
}
let tessellation_ms = mesh_began.elapsed().as_secs_f64() * 1000.0;
phase.store(2, Ordering::Relaxed);
let view_ms = view_began.elapsed().as_secs_f64() * 1000.0;
let thumbnail_began = std::time::Instant::now();
let image = if insert { None } else { crate::home::remember(&session) };
if profile {
eprintln!(
"SolidCraft open phases: geometry_ms={geometry_ms:.3} placement_ms={placement_ms:.3} tessellation_ms={tessellation_ms:.3} display_warmup_ms={view_ms:.3} thumbnail_ms={:.3} total_ms={:.3}",
thumbnail_began.elapsed().as_secs_f64() * 1000.0,
began.elapsed().as_secs_f64() * 1000.0
);
}
Ok(Made { session, result, image })
}