Joints: joint.reach (inverse kinematics), and a jointed part follows a drag (#1540)
Thanks @SychPL.
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@@ -204,6 +204,7 @@
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"cmd.joint_motion_link": "Bewegungsverknüpfung",
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"cmd.joint_origin": "Gelenkursprung",
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"cmd.joint_rack_pinion": "Zahnstange und Ritzel",
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"cmd.joint_reach": "Punkt anfahren",
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"cmd.joint_rigid_group": "Starrgruppe",
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"cmd.joint_screw": "Schraube",
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"cmd.joint_solve": "Gelenke lösen",
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