UI scenarios: the user's four open bugs as ignored targets (s31 sketch on a face projects its loops, s32 a cut in the active component leaves others alone, s33 Move opens at 0 and its X arrow moves along X, s34 moving a component carries its sketches); Fold, configurations, motion study and autosave/recovery enabled against the landed features (s22–s25); retests: fillets follow their edge after a sketch edit (s06 volume, s15 widens the sample plate), one canvas panel (s19); s30 patterns a hole as a feature (ignored: one hole results). Harness: manipulator handles published by name (scenario::publish_handle; ui.at {handle}; timeline items as timeline:<name>), restart after a crash or close, autosave into the scenario's folder, exact widget text before menu-label prefixes, checks for sketch curves, body volume and sketch points in the world
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
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@@ -133,6 +133,7 @@ pub fn timeline(app: &mut SolveApp, ui: &mut egui::Ui) {
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}
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xs.push(x);
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let br = Rect::from_min_size(pos2(x, r.top() + 6.0), vec2(28.0, 28.0));
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crate::scenario::publish_handle(&format!("timeline:{name}"), br.center());
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let resp = ui.interact(br, ui.id().with(("feat", *id)), Sense::click_and_drag());
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let res = app.session.model.result(*id);
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let err = res.and_then(|r| r.error.clone());
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