Fix/Unfix on every sketch entity: points (Fix constraint) and lines, arcs, circles, ellipses, splines and conics (fixed curves hold their points and radius); ConstraintFix takes entities (fixes them all unless all are fixed); the toolbar button and the context menu act on the whole selection; fixed points never move when dragged or solved; projected geometry counts as fixed; fixed geometry is drawn green; sketch.inspect reports fixed

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
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bherbruckandClaude Opus 5.5 committed 2026-10-08 05:12:13 +00:00
1 parent b457b6b7b6
commit 5b8816aa7d
11 files changed
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@@ -295,6 +295,22 @@ impl SolveApp {
let edges = self.session.selection.iter().any(|s| matches!(s, solvecraft_engine::Sel::Edge { .. }));
return self.start(if edges { "FusionFilletEdgesCommand" } else { "Extrude" });
}
// Fix/Unfix: the selected sketch points and curves change at once, otherwise pick them.
if id == "ConstraintFix" {
let ents: Vec<String> = self
.session
.selection
.iter()
.filter_map(|s| match s {
solvecraft_engine::Sel::SketchCurve { id } | solvecraft_engine::Sel::SketchPoint { id } => Some(id.clone()),
_ => None,
})
.collect();
if !ents.is_empty() {
let _ = self.run(id, json!({ "entities": ents }));
return;
}
}
// Construction toggle: selected sketch curves switch at once, otherwise pick them.
if id == "sketch.construction" {
let curves: Vec<String> = self