Action matrix regressions of #1255: knuckle rounds, thin holes, a 45° flange hole, an axis after an edit (#1280)
* Action matrix regressions of #1255: knuckle rounds, thin holes, a 45° flange hole, an axis after an edit - Curve blends: past the end of a curved edge the run of sections along the end tangent wrapped round the ring of centres; it is shortened while it still crosses the end face (the hinge knuckle's cap rounds at 0.728 mm). - Boolean retry guard: each body's volume is measured finer than its smallest radius, and a volume out of bounds is measured again ten times finer before it refuses (a 0.133 mm drill measured -30272 mm³; a plastic part's coarse mesh was off by more than the slack). - Sheet metal: a drill cap's certificate allows the evaluation noise its fitted tilt shows (a hole square to a 45° flange). - Construction geometry on a named face uses the face found by name, not a second pick at its nearest point (an axis through a corner round after a parameter moved it). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Retry guard: measure the target, tool and result at one tolerance Measured at different tolerances, the chords' error on the faces they share didn't cancel: a blind hole in a long D-profile bar measured 20 mm³ more than the bar. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Action matrix baseline from this branch's full run: 37 actions pass again, none fewer Blessed with cargo xtask action-matrix --from DIR --bless from the 16 shards of run 38673859774. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -125,10 +125,15 @@ fn construct<'a>(st: &'a ModelState, name: &str) -> Result<&'a ConstructGeom> {
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/// The face picked: (body, face index, point on it).
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fn face_of<'a>(st: &'a ModelState, at: Vec3, name: &Option<String>) -> Result<(&'a ModelBody, usize, Vec3)> {
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let at = match name.as_deref().and_then(|n| crate::naming::point_on_face(st, n, at)) {
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Some((q, _)) => q,
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None => at,
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};
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// The named face itself: its nearest point to the old pick can lie on an edge it shares
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// (a corner round that a parameter moved away from the pick), where picking again by the
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// point finds the flat face beside it (#1255).
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if let Some(hit) = name.as_deref().and_then(|n| crate::name_lookup::locate_face(st, n, at))
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&& let Some(b) = st.bodies.get(hit.body).filter(|b| !b.body.is_mesh())
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&& hit.face < b.body.face_count()
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{
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return Ok((b, hit.face, hit.point));
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}
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for b in bodies(st) {
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if let Some(fi) = crate::appearance::face_index_at(b, at) {
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return Ok((b, fi, at));
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