Release under the SolidCraft name: binaries, assets and installers (#383)
* Release under the SolidCraft name: binaries, assets and installers The desktop binary is now `solidcraft` and the CLI `solidcraft-cli` (the two app packages are renamed; their folders move with the rest of the rename later). Every release asset is named solidcraft-<ver>-… / SolidCraft-<ver>-windows-x64.exe, and the installers show the SolidCraft product name. Kept so existing installs keep updating (docs/compatibility.md): - `solvecraft-cli` alias binary in every package, forwarding to solidcraft-cli with a deprecation note on stderr (tests/legacy_alias.rs). - Linux app ID ai.storyteller.solvecraft (Flatpak ID, desktop entry, Wayland app_id). - MSI UpgradeCode, so the MSI upgrades in place. - deb Replaces/Conflicts/Provides and rpm Obsoletes/Provides solvecraft. - An old-named .zsync copy so earlier AppImages find updates; a legacy .flatpakrepo copy. - .solvecraft file associations; SOLVECRAFT_* fallbacks in the packaging scripts. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT * MSI: register the legacy .solvecraft extension without a duplicate open verb Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
1 parent
f06b76e14f
commit
6090e89b3f
50 files changed
+478
-317
No files matched your search
@@ -4,7 +4,7 @@ use std::process::{Command, Stdio};
|
||||
|
||||
#[test]
|
||||
fn registry_output_is_complete_json() {
|
||||
let output = Command::new(env!("CARGO_BIN_EXE_solvecraft-cli")).arg("commands").output().unwrap();
|
||||
let output = Command::new(env!("CARGO_BIN_EXE_solidcraft-cli")).arg("commands").output().unwrap();
|
||||
assert!(output.status.success(), "{}", String::from_utf8_lossy(&output.stderr));
|
||||
let registry: serde_json::Value = serde_json::from_slice(&output.stdout).unwrap();
|
||||
let commands = registry.as_array().unwrap();
|
||||
@@ -16,7 +16,7 @@ fn registry_output_is_complete_json() {
|
||||
|
||||
#[test]
|
||||
fn closed_registry_pipe_exits_without_panicking() {
|
||||
let mut child = Command::new(env!("CARGO_BIN_EXE_solvecraft-cli")).arg("commands").stdout(Stdio::piped()).stderr(Stdio::piped()).spawn().unwrap();
|
||||
let mut child = Command::new(env!("CARGO_BIN_EXE_solidcraft-cli")).arg("commands").stdout(Stdio::piped()).stderr(Stdio::piped()).spawn().unwrap();
|
||||
// Close our read end before waiting. No sleeps or timing threshold are needed:
|
||||
// the registry is larger than the pipe buffer, so it cannot all be written first.
|
||||
drop(child.stdout.take());
|
||||
|
||||
Reference in new issue
Block a user