Release under the SolidCraft name: binaries, assets and installers (#383)

* Release under the SolidCraft name: binaries, assets and installers

The desktop binary is now `solidcraft` and the CLI `solidcraft-cli` (the two app packages
are renamed; their folders move with the rest of the rename later). Every release asset is
named solidcraft-<ver>-… / SolidCraft-<ver>-windows-x64.exe, and the installers show the
SolidCraft product name.

Kept so existing installs keep updating (docs/compatibility.md):
- `solvecraft-cli` alias binary in every package, forwarding to solidcraft-cli with a
  deprecation note on stderr (tests/legacy_alias.rs).
- Linux app ID ai.storyteller.solvecraft (Flatpak ID, desktop entry, Wayland app_id).
- MSI UpgradeCode, so the MSI upgrades in place.
- deb Replaces/Conflicts/Provides and rpm Obsoletes/Provides solvecraft.
- An old-named .zsync copy so earlier AppImages find updates; a legacy .flatpakrepo copy.
- .solvecraft file associations; SOLVECRAFT_* fallbacks in the packaging scripts.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

* MSI: register the legacy .solvecraft extension without a duplicate open verb

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
bherbruckandClaude Opus 5.5 authored and GitHub committed 2026-10-12 16:05:35 -04:00
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@@ -12,12 +12,12 @@ stable Rust (1.95 or newer):
```sh
git clone https://github.com/bherbruck/solidcraft && cd solidcraft
cargo run --release -p solvecraft -- --sample # opens with a sample part
cargo run --release -p solidcraft -- --sample # opens with a sample part
```
`solvecraft part.step` opens a STEP, IGES, 3MF, STL or OBJ file as a new design, and
`solvecraft design.solvecraft` opens a saved design. Windows builds cross-compile from Linux with
`cargo xwin build --release --target x86_64-pc-windows-msvc -p solvecraft`.
`cargo xwin build --release --target x86_64-pc-windows-msvc -p solidcraft`.
### macOS
@@ -71,11 +71,11 @@ cd apps/solvecraft-web && trunk serve --release
`solvecraft-cli` runs the same commands without a window:
```sh
cargo run --release -p solvecraft-cli -- commands # every command, as JSON
cargo run --release -p solvecraft-cli -- run examples/bracket.json --out bracket.step
cargo run --release -p solvecraft-cli -- eval examples/bracket.json # volume, area, faces…
cargo run --release -p solvecraft-cli -- snapshot examples/bracket.json --out bracket.png
cargo run --release -p solvecraft-cli -- exec solid.box '{"length": 20, "width": 10, "height": 5}'
cargo run --release -p solidcraft-cli -- commands # every command, as JSON
cargo run --release -p solidcraft-cli -- run examples/bracket.json --out bracket.step
cargo run --release -p solidcraft-cli -- eval examples/bracket.json # volume, area, faces…
cargo run --release -p solidcraft-cli -- snapshot examples/bracket.json --out bracket.png
cargo run --release -p solidcraft-cli -- exec solid.box '{"length": 20, "width": 10, "height": 5}'
```
A script is a list of commands: