Release under the SolidCraft name: binaries, assets and installers (#383)
* Release under the SolidCraft name: binaries, assets and installers The desktop binary is now `solidcraft` and the CLI `solidcraft-cli` (the two app packages are renamed; their folders move with the rest of the rename later). Every release asset is named solidcraft-<ver>-… / SolidCraft-<ver>-windows-x64.exe, and the installers show the SolidCraft product name. Kept so existing installs keep updating (docs/compatibility.md): - `solvecraft-cli` alias binary in every package, forwarding to solidcraft-cli with a deprecation note on stderr (tests/legacy_alias.rs). - Linux app ID ai.storyteller.solvecraft (Flatpak ID, desktop entry, Wayland app_id). - MSI UpgradeCode, so the MSI upgrades in place. - deb Replaces/Conflicts/Provides and rpm Obsoletes/Provides solvecraft. - An old-named .zsync copy so earlier AppImages find updates; a legacy .flatpakrepo copy. - .solvecraft file associations; SOLVECRAFT_* fallbacks in the packaging scripts. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT * MSI: register the legacy .solvecraft extension without a duplicate open verb Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -3,20 +3,22 @@
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# Adapted from PhotoCraft's AppRun (storytold/photocraft, Apache-2.0; see ATTRIBUTION.md).
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#
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# On Wayland the compositor resolves a window's dock icon by taking the window's
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# app_id (ai.storyteller.solvecraft) and looking up an installed .desktop file.
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# app_id (ai.storyteller.solvecraft, kept as a compatibility shim) and looking up an installed .desktop file.
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# An AppImage installs nothing, so every AppImage run would otherwise show the
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# generic "Wayland" icon. Best-effort desktop integration: on first run
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# (and whenever the AppImage's path changes) install the .desktop entry and the
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# hicolor icons into $XDG_DATA_HOME, then launch. Every failure here must leave
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# the launch untouched. Opt out with SOLVECRAFT_NO_DESKTOP_INTEGRATION=1.
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# the launch untouched. Opt out with SOLIDCRAFT_NO_DESKTOP_INTEGRATION=1 (the pre-rename
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# SOLVECRAFT_NO_DESKTOP_INTEGRATION still works: compatibility shim, docs/compatibility.md).
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set -u
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APPDIR="$(dirname "$(readlink -f "$0")")"
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# Compatibility shim (docs/compatibility.md): the pre-rename reverse-DNS id.
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DESK_ID=ai.storyteller.solvecraft
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integrate() {
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case "${SOLVECRAFT_NO_DESKTOP_INTEGRATION:-}" in
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case "${SOLIDCRAFT_NO_DESKTOP_INTEGRATION:-${SOLVECRAFT_NO_DESKTOP_INTEGRATION:-}}" in
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1 | true | yes) return 0 ;;
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esac
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# The AppImage runtime exports $APPIMAGE; without it (an extracted AppDir) there
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@@ -70,4 +72,4 @@ integrate() {
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}
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integrate
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exec "$APPDIR/usr/bin/solvecraft" "$@"
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exec "$APPDIR/usr/bin/solidcraft" "$@"
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