Sheet metal: a hole drilled into a rim is a bore its panel keeps (#560) (#955)

A hole drilled along a panel, into its rim, has no place in the flat pattern
as a cut-out, so every such hole was refused. It is now kept as a bore of that
panel, in flat coordinates, and cut only from that panel's material when the
folded part and its flat pattern are built, so the sheet still unfolds and
folds back with it. A hole that would run into a bend, or cross a panel at an
angle, is still refused. The flat pattern lists the bores.

The action matrix worker takes ACTION_MATRIX_ONLY (just these actions) and
ACTION_MATRIX_UNFOLD (unfold and refold every sheet after each action) for
rechecking one group by hand.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
bherbruckandClaude Opus 5.5 authored and GitHub committed 2026-10-14 02:31:19 -04:00
1 parent b34d45233d
commit 6cb3025b72
8 files changed
+413 -90

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@@ -668,6 +668,26 @@ fn action_matrix_worker() {
Act::Project { plane, edge } => json!({"command": "sketch.project", "params": {"refs": [edge]}, "sketch_plane": plane}),
};
emit(line);
// With ACTION_MATRIX_UNFOLD, sheet metal must still unfold and fold back after the action.
if r.is_ok() && std::env::var_os("ACTION_MATRIX_UNFOLD").is_some() {
let t = Instant::now();
let sheets: Vec<String> = scratch.model.state().sheets.iter().map(|sh| sh.body.clone()).collect();
let mut r = Ok(());
for body in &sheets {
for id in ["sheet.unfold", "sheet.refold"] {
if r.is_ok() {
r = scratch
.execute(id, &json!({"body": body}))
.map(|_| ())
.map_err(|e| (command_kind(&e).to_string(), format!("{body}: {e}")));
}
}
}
if !sheets.is_empty() {
let unfold: &'static str = Box::leak(format!("{}+unfold", a.action).into_boxed_str());
emit(outcome(&design, &a.entity, unfold, &r, t.elapsed().as_millis()));
}
}
// The edit round: a driving parameter changes; the new feature still resolves.
if r.is_ok()
&& let Some((name, expr)) = &edit
@@ -1085,6 +1105,29 @@ fn a_hole_through_a_sheet_metal_base() {
reproduces(None, Value::Array(c));
}
/// `face.hole` on a rim of the sheet metal corpus (#560): drilled along the panel, the hole is a
/// bore of that panel, and the part still unfolds and folds back.
#[test]
fn a_hole_drilled_into_a_sheet_metal_rim() {
// What the matrix sends: the face's point, the hole square into it.
for (design, at, diameter) in [
// The base's end rim of the L bracket, through to the other end.
("typical/sheet-metal-bracket", [60.0, 7.777777777777779, 0.8333333333333333], 0.667),
// The end rim of a tray's wall, beside the corner.
("oracle/69-sm-tray", [99.58333333333333, 4.267766952966369, 15.0], 0.333),
] {
let Some((_, path)) = designs().into_iter().find(|(n, _)| n == design) else { panic!("no design {design}") };
let mut s = load(&path).unwrap();
let before = errors(&s);
let start = s.doc.features.len();
s.execute("solid.hole", &json!({"position": at, "diameter": diameter})).unwrap_or_else(|e| panic!("{design}: {e}"));
check(&s, start, &before).unwrap_or_else(|(kind, e)| panic!("{design}: {kind}: {e}"));
for id in ["sheet.unfold", "sheet.refold"] {
s.execute(id, &json!({})).unwrap_or_else(|e| panic!("{design} {id}: {e}"));
}
}
}
#[test]
fn sketches_on_loft_and_sweep_faces() {
let mut loft: Vec<Value> = rectangle(json!("XY"), [-20., -20.], [20., 20.]).into();