Unstitch and Reverse Normal (#856)
Unstitch takes a body's faces out as surface bodies; Reverse Normal turns a surface body's faces over. Both are saved in format 18. Closes #766.
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@@ -321,6 +321,8 @@ impl FeatureKind {
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| K::SheetConvert { body, .. }
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| K::SurfaceExtend { body, .. }
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| K::SurfaceTrim { body, .. }
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| K::Unstitch { body, .. }
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| K::ReverseNormal { body, .. }
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| K::MeshConvert { body, .. } => mapped_name(body, bodies),
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_ => {}
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}
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