Unstitch and Reverse Normal (#856)
Unstitch takes a body's faces out as surface bodies; Reverse Normal turns a surface body's faces over. Both are saved in format 18. Closes #766.
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@@ -277,6 +277,7 @@ impl FeatureKind {
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FeatureKind::Thicken { thickness, .. } => v.push(("Thickness", thickness, L)),
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FeatureKind::SurfaceTrim { plane, .. } => plane_inputs_mut(plane, &mut v),
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FeatureKind::SurfaceExtend { distance, .. } => v.push(("Distance", distance, L)),
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FeatureKind::Unstitch { .. } | FeatureKind::ReverseNormal { .. } => {}
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FeatureKind::Patch { .. } => {}
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FeatureKind::Combine { .. }
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| FeatureKind::SheetBase { .. }
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