Unstitch and Reverse Normal (#856)

Unstitch takes a body's faces out as surface bodies; Reverse Normal turns a surface body's faces over. Both are saved in format 18. Closes #766.
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Irakli Kourtis authored and GitHub committed 2026-10-13 16:45:31 -04:00
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@@ -112,7 +112,7 @@ pub use step::step_export;
pub use step_in::{ImportedBody, StepImport, StepNode, step_import, step_import_shared, step_orientation_errors, step_validate};
pub use step_out::{ExportBody, ExportProduct, StepHeader, step_export_bodies, step_export_products};
pub use surface_kind::{FaceSurface, face_surface};
pub use surfaces::{copy_faces, extend, extrude_sheet, patch_edges, patch_region, stitch, thicken, trim};
pub use surfaces::{copy_faces, extend, extrude_sheet, patch_edges, patch_region, reverse_faces, stitch, thicken, trim, unstitch};
pub use sweep_path::sweep_path;
pub use topo::{CylinderFace, cylinder_face_at};
pub use topo::{TopoCounts, merged_topology, seam_flags};