Environment Map Analysis: the model's faces as a mirror reflecting a studio (sky, horizon band, floor with light streaks, two light panels); toggles like the other surface analyses
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
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@@ -101,7 +101,11 @@ pub fn start_hook(app: &mut SolveApp, id: &str) -> bool {
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("FusionZebraAnalysisCommand", Some(A::Zebra { .. })) => Some(true),
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("FusionDraftAnalysisCommand", Some(A::Draft { .. })) => Some(true),
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("FusionCurvatureMapAnalysisCommand", Some(A::Curvature { .. })) => Some(true),
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("FusionZebraAnalysisCommand" | "FusionDraftAnalysisCommand" | "FusionCurvatureMapAnalysisCommand", _) => Some(false),
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("FusionEnvironmentMapAnalysisCommand", Some(A::Environment)) => Some(true),
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(
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"FusionZebraAnalysisCommand" | "FusionDraftAnalysisCommand" | "FusionCurvatureMapAnalysisCommand" | "FusionEnvironmentMapAnalysisCommand",
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_,
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) => Some(false),
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_ => None,
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};
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if let Some(on) = same {
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