Release pipeline after PhotoCraft's: AppImage/deb/rpm/Flatpak/tar.gz for Linux x86_64 and aarch64, FreeBSD, a macOS dmg and CLI zip, Windows x64/x86/arm64 MSI and portable zip (plus the plain x64 exe), web zip, SHA256SUMS.txt; version 0.1.2
Adapted from storytold/photocraft's release.yml and packaging/ (Apache-2.0; ATTRIBUTION.md and NOTICE say so). Packages install the licence files, THIRD-PARTY-LICENSES.txt included. The app icon is drawn by `solvecraft-cli icon` (a blue block with a bore, rendered on a transparent background; .ico too), so no image is committed. Notes: a short header plus GitHub's generated What's Changed. A dry run (Run workflow, publish off) keeps the files as the release-assets artifact. packaging-lint.yml checks the workflows, scripts and metadata. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<!-- Template: packaging/macos/package.sh substitutes @VERSION@ (full, e.g. 0.2.0-rc.1) and
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@SHORT_VERSION@ (numeric X.Y.Z). Adapted from PhotoCraft's (storytold/photocraft, Apache-2.0). -->
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>en</string>
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<key>CFBundleDisplayName</key>
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<string>SolveCraft</string>
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<key>CFBundleName</key>
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<string>SolveCraft</string>
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<key>CFBundleExecutable</key>
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<string>SolveCraft</string>
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<key>CFBundleIdentifier</key>
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<string>ai.storyteller.solvecraft</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleShortVersionString</key>
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<string>@SHORT_VERSION@</string>
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<key>CFBundleVersion</key>
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<string>@SHORT_VERSION@</string>
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<key>SolveCraftVersion</key>
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<string>@VERSION@</string>
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<key>CFBundleIconFile</key>
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<string>SolveCraft</string>
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<key>LSApplicationCategoryType</key>
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<string>public.app-category.graphics-design</string>
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<!-- Must match MACOSX_DEPLOYMENT_TARGET in package.sh. -->
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<key>LSMinimumSystemVersion</key>
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<string>11.0</string>
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<key>NSHighResolutionCapable</key>
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<true/>
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<key>NSSupportsAutomaticGraphicsSwitching</key>
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<true/>
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<key>CFBundleDocumentTypes</key>
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<array>
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<dict>
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<key>CFBundleTypeName</key>
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<string>SolveCraft design</string>
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<key>CFBundleTypeExtensions</key>
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<array><string>solvecraft</string></array>
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<key>CFBundleTypeRole</key>
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<string>Editor</string>
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<key>LSHandlerRank</key>
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<string>Owner</string>
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</dict>
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<dict>
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<key>CFBundleTypeName</key>
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<string>STEP, IGES and mesh files</string>
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<key>CFBundleTypeExtensions</key>
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<array><string>step</string><string>stp</string><string>igs</string><string>iges</string><string>3mf</string><string>stl</string></array>
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<key>CFBundleTypeRole</key>
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<string>Viewer</string>
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<key>LSHandlerRank</key>
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<string>Alternate</string>
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</dict>
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</array>
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</dict>
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</plist>
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Executable
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#!/usr/bin/env bash
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# Build and package SolveCraft for macOS:
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#
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# $DIST/solvecraft-<version>-macos-<arch>.dmg SolveCraft.app on a drag-to-Applications DMG
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# $DIST/solvecraft-cli-<version>-macos-<arch>.zip the headless CLI with the licence files
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#
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# Usage: packaging/macos/package.sh [--arch universal|aarch64|x86_64] [--skip-build]
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#
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# The app is ad-hoc signed (not notarized): the first launch needs right-click > Open.
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# Adapted from PhotoCraft's packaging (storytold/photocraft, Apache-2.0; see ATTRIBUTION.md).
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set -euo pipefail
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# shellcheck source=../env.sh
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. "$(dirname "${BASH_SOURCE[0]}")/../env.sh"
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HERE="$ROOT/packaging/macos"
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ARCH=universal
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SKIP_BUILD=0
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while [ $# -gt 0 ]; do
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case "$1" in
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--arch) ARCH="$2"; shift 2 ;;
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--skip-build) SKIP_BUILD=1; shift ;;
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-h | --help) sed -n '2,10p' "$0"; exit 0 ;;
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*) echo "unknown argument: $1" >&2; exit 2 ;;
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esac
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done
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case "$ARCH" in
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universal) TARGETS=(aarch64-apple-darwin x86_64-apple-darwin) ;;
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aarch64) TARGETS=(aarch64-apple-darwin) ;;
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x86_64) TARGETS=(x86_64-apple-darwin) ;;
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*) echo "unknown --arch $ARCH" >&2; exit 2 ;;
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esac
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# Keep in sync with LSMinimumSystemVersion in Info.plist.in.
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export MACOSX_DEPLOYMENT_TARGET=11.0
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SHORT_VERSION="${VERSION%%-*}"
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WORK="$CARGO_TARGET_DIR/macos-package"
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APP="$WORK/SolveCraft.app"
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DMG="$DIST/solvecraft-$VERSION-macos-$ARCH.dmg"
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CLI_ZIP="$DIST/solvecraft-cli-$VERSION-macos-$ARCH.zip"
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echo "==> SolveCraft $VERSION for macOS ($ARCH)"
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if [ "$SKIP_BUILD" = 0 ]; then
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args=()
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for t in "${TARGETS[@]}"; do args+=(--target "$t"); done
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(cd "$ROOT" && cargo build --release --locked -p solvecraft -p solvecraft-cli "${args[@]}")
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fi
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rm -rf "$WORK"
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mkdir -p "$WORK/bin"
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for bin in solvecraft solvecraft-cli; do
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inputs=()
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for t in "${TARGETS[@]}"; do inputs+=("$CARGO_TARGET_DIR/$t/release/$bin"); done
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lipo -create -output "$WORK/bin/$bin" "${inputs[@]}"
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lipo -info "$WORK/bin/$bin"
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done
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# ---- SolveCraft.app ----------------------------------------------------------------------------
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echo "==> assembling $APP"
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mkdir -p "$APP/Contents/MacOS" "$APP/Contents/Resources"
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cp "$WORK/bin/solvecraft" "$APP/Contents/MacOS/SolveCraft"
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# The icon, drawn by the CLI (no image files are committed).
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SET="$WORK/SolveCraft.iconset"
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mkdir -p "$SET"
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for s in 16 32 128 256 512; do
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"$WORK/bin/solvecraft-cli" icon --size "$s" --out "$SET/icon_${s}x${s}.png" >/dev/null
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"$WORK/bin/solvecraft-cli" icon --size $((s * 2)) --out "$SET/icon_${s}x${s}@2x.png" >/dev/null
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done
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iconutil -c icns -o "$APP/Contents/Resources/SolveCraft.icns" "$SET"
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mkdir -p "$APP/Contents/Resources/Licenses"
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copy_docs "$APP/Contents/Resources/Licenses"
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sed -e "s/@VERSION@/$VERSION/g" -e "s/@SHORT_VERSION@/$SHORT_VERSION/g" "$HERE/Info.plist.in" >"$APP/Contents/Info.plist"
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plutil -lint "$APP/Contents/Info.plist"
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printf 'APPL????' >"$APP/Contents/PkgInfo"
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# Ad-hoc signature over the whole bundle (Apple silicon refuses unsigned code).
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codesign --force --sign - --timestamp=none "$APP"
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codesign --verify --strict --deep --verbose=2 "$APP"
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# ---- DMG ---------------------------------------------------------------------------------------
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echo "==> building $DMG"
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STAGE="$WORK/dmg"
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mkdir -p "$STAGE"
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ditto "$APP" "$STAGE/SolveCraft.app"
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ln -s /Applications "$STAGE/Applications"
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rm -f "$DMG" "$WORK/raw.dmg"
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# makehybrid + convert builds the image without attaching a device, unlike `create -srcfolder`,
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# which is flaky on CI runners ("Resource busy").
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hdiutil makehybrid -hfs -hfs-volume-name "SolveCraft" -hfs-openfolder "$STAGE" -o "$WORK/raw.dmg" "$STAGE"
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hdiutil convert "$WORK/raw.dmg" -format UDZO -imagekey zlib-level=9 -o "$DMG"
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rm -f "$WORK/raw.dmg"
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# Check the image as a user gets it: mount it and look inside.
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MNT="$(mktemp -d)"
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hdiutil attach -readonly -nobrowse -mountpoint "$MNT" "$DMG"
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ls -la "$MNT" "$MNT/SolveCraft.app/Contents" "$MNT/SolveCraft.app/Contents/MacOS" "$MNT/SolveCraft.app/Contents/Resources"
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test -L "$MNT/Applications" && test "$(readlink "$MNT/Applications")" = /Applications
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plutil -lint "$MNT/SolveCraft.app/Contents/Info.plist"
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case "$ARCH" in universal) WANT=(arm64 x86_64) ;; aarch64) WANT=(arm64) ;; *) WANT=(x86_64) ;; esac
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lipo "$MNT/SolveCraft.app/Contents/MacOS/SolveCraft" -verify_arch "${WANT[@]}"
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test -s "$MNT/SolveCraft.app/Contents/Resources/Licenses/THIRD-PARTY-LICENSES.txt"
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codesign --verify --strict --deep "$MNT/SolveCraft.app"
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"$MNT/SolveCraft.app/Contents/MacOS/SolveCraft" --version
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hdiutil detach "$MNT"
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# ---- CLI ---------------------------------------------------------------------------------------
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echo "==> building $CLI_ZIP"
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CLI_DIR="$WORK/solvecraft-cli-$VERSION-macos-$ARCH"
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mkdir -p "$CLI_DIR"
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cp "$WORK/bin/solvecraft-cli" "$CLI_DIR/"
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codesign --force --sign - --timestamp=none --identifier ai.storyteller.solvecraft-cli "$CLI_DIR/solvecraft-cli"
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copy_docs "$CLI_DIR"
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rm -f "$CLI_ZIP"
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ditto -c -k --keepParent "$CLI_DIR" "$CLI_ZIP"
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"$WORK/bin/solvecraft-cli" --version
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echo "==> done"
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ls -lh "$DMG" "$CLI_ZIP"
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