Lofts through three or more sections are smooth: each side is one B-spline surface through every section (the middle sections leave no edges); two sections stay ruled

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
This commit is contained in:
bherbruckandClaude Opus 5.5 committed 2026-10-08 13:48:12 +00:00
1 parent 06186be555
commit 8045904c54
3 files changed
+100 -2

No files matched your search

+2 -1
View File
@@ -84,7 +84,8 @@ headline counts in-scope tabs only and lists the deferred ones separately.
- Free-form curves cut at a tangent touch (no clean crossing) enter that profile as polylines.
Sweeps along 3D sketch curves follow their polyline (smooth walls when the path is smooth).
- Shell and offset faces work on bodies of planes, cylinders, cones and spheres (convex or not:
filleted boxes, bosses, domes, countersinks); draft on convex planar bodies and on walls (planes, cylinders → cones) between caps; loft is ruled.
filleted boxes, bosses, domes, countersinks); draft on convex planar bodies and on walls (planes, cylinders → cones) between caps; lofts through three or more sections are smooth (B-spline sides through every section), two
sections ruled.
## Kernel