render: add opaque CPU sampling and bounded mip chains (#1459)
Co-Authored-By: selune <0xlillith@users.noreply.github.com> Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
This commit is contained in:
7 files changed
+612
No files matched your search
@@ -16,6 +16,7 @@ pub mod surface;
|
||||
pub mod texture_input;
|
||||
pub mod texture_interpolation;
|
||||
pub mod texture_lod;
|
||||
pub mod texture_sampling;
|
||||
|
||||
pub use backend::{
|
||||
Availability, BackendDescriptor, BackendId, ExecutorDescriptor, ExecutorId, MAX_RENDER_ID_BYTES, RenderFeature, RenderFormat, RenderLimits,
|
||||
|
||||
Reference in new issue
Block a user