Viewport picking: a BVH per body mesh and a GPU pick buffer for visible edges (#1776)

Thanks @oursland.
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Jackson Oursland authored and GitHub committed 2026-10-16 14:26:38 -04:00
1 parent a9413fe385
commit 8907da5e86
14 files changed
+1707 -50

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@@ -112,6 +112,8 @@ mod fillet_spline_handle_tests;
pub(crate) mod navigation;
pub mod palette;
pub mod params_dialog;
pub(crate) mod pick_buffer;
pub(crate) mod pick_index;
pub mod prefs;
#[cfg(test)]
mod preselect_tests;