M0: desktop app: toolbar, browser, timeline, GPU viewport, view cube, sketch tools, dialogs, control channel
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
1 parent
3714342737
commit
8a811f8eff
33 files changed
+7321
-32
No files matched your search
@@ -6,7 +6,7 @@ fn cube_mesh(s: f64) -> Mesh {
|
||||
let triangles =
|
||||
vec![[0, 2, 1], [0, 3, 2], [4, 5, 6], [4, 6, 7], [0, 1, 5], [0, 5, 4], [1, 2, 6], [1, 6, 5], [2, 3, 7], [2, 7, 6], [3, 0, 4], [3, 4, 7]];
|
||||
let n = triangles.len();
|
||||
Mesh { normals: vec![Vec3::Z; 8], positions, triangles, tri_face: vec![0; n], edges: vec![] }
|
||||
Mesh { normals: vec![Vec3::Z; 8], positions, triangles, tri_face: vec![0; n], edges: vec![], seams: vec![] }
|
||||
}
|
||||
|
||||
#[test]
|
||||
|
||||
Reference in new issue
Block a user