M0: desktop app: toolbar, browser, timeline, GPU viewport, view cube, sketch tools, dialogs, control channel

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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bherbruckandClaude Opus 5.5 committed 2026-10-07 17:54:58 +00:00
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commit 8a811f8eff
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use std::path::Path;
const ASSET_EXT: &[&str] = &["png", "jpg", "jpeg", "svg", "ico", "icns", "ttf", "otf", "woff", "woff2", "gif", "bmp", "webp", "wav", "mp3", "stl", "step", "stp", "obj"];
const ASSET_EXT: &[&str] =
&["png", "jpg", "jpeg", "svg", "ico", "icns", "ttf", "otf", "woff", "woff2", "gif", "bmp", "webp", "wav", "mp3", "stl", "step", "stp", "obj"];
const SKIP_DIRS: &[&str] = &["target", ".git", "plan", "dist"];
fn walk(dir: &Path, root: &Path, out: &mut Vec<String>) {