feat(kernel): creation builders report exact face history

Extrude, revolve (partial and full turn), tapered extrude, loft (incl. to a
point), sweep, path sweep, coil, primitives, lip, emboss and thicken attach
the exact history of the bodies they build: each face's profile segment, cap
or operand face, and each edge's operand edge, recorded by topology identity
inside the building call. Nothing is sampled; a body whose faces do not follow
the expected construction carries no history. Face sources are unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01J53sR6gEaVt56soFDpTck8
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Iraklis KourtisandClaude Opus 5.5 authored and bherbruck committed 2026-10-12 11:52:53 -04:00
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//! The creation builders' histories: every face's origin checked against the geometry the
//! builder made it from.
use std::f64::consts::{FRAC_PI_2, PI, TAU};
use solvecraft_geom::{Loop2, Plane, Region2, Seg2, Vec2, Vec3};
use crate::body::Body;
use crate::build::PathSeg;
use crate::history::{Change, FaceOrigin, History};
const P: fn(usize) -> FaceOrigin = |segment| FaceOrigin::Profile { segment };
const START: FaceOrigin = FaceOrigin::Cap { end: false };
const END: FaceOrigin = FaceOrigin::Cap { end: true };
/// The body's history, checked against it; a body made from a sketch has generated faces only
/// and its edges, all new, separate the faces the body's edge order says.
fn sketch_made(b: &Body) -> &History {
let h = b.history().expect("the builder reports its history");
h.check(b, &[]).unwrap();
assert!(h.faces.iter().all(|f| f.change == Change::Generated && !f.origins.is_empty()));
assert!(h.edges.iter().all(|e| e.origins.is_empty()));
assert_eq!(h.edges.iter().map(|e| e.faces.clone()).collect::<Vec<_>>(), crate::history::edge_faces(&b.solid));
h
}
/// Each face's origins.
fn origins(b: &Body) -> Vec<Vec<FaceOrigin>> {
sketch_made(b).faces.iter().map(|f| f.origins.clone()).collect()
}
/// Mesh vertices of each face.
fn points(b: &Body) -> Vec<Vec<Vec3>> {
mesh_points(b).0
}
/// Mesh vertices of each face, and its triangles' centres (off a curved face by up to the
/// mesh's tolerance).
fn mesh_points(b: &Body) -> (Vec<Vec<Vec3>>, Vec<Vec<Vec3>>) {
let m = b.tessellate(b.size() * 1e-3).unwrap();
let (mut corners, mut centres) = (vec![Vec::new(); b.face_count()], vec![Vec::new(); b.face_count()]);
for (t, f) in m.triangles.iter().zip(&m.tri_face) {
let c = t.map(|i| m.positions[i as usize]);
corners[*f as usize].extend(c);
centres[*f as usize].push((c[0] + c[1] + c[2]) * (1.0 / 3.0));
}
(corners, centres)
}
/// The segments a face lies over: its vertices on them within `tol`, its triangles' centres
/// near them (`to_2d` takes a point into the profile's plane).
fn swept_from(b: &Body, loops: &[&Loop2], to_2d: impl Fn(Vec3) -> Vec2, tol: f64) -> Vec<Vec<usize>> {
let (corners, centres) = mesh_points(b);
let flat = |pts: &Vec<Vec3>| pts.iter().map(|p| to_2d(*p)).collect::<Vec<_>>();
corners
.iter()
.zip(&centres)
.map(|(v, c)| {
let near = under(loops, &flat(c), b.size() * 3e-3);
under(loops, &flat(v), tol).into_iter().filter(|k| near.contains(k)).collect()
})
.collect()
}
/// The segments (of all `loops`, numbered in order) every point lies on.
fn under(loops: &[&Loop2], pts: &[Vec2], tol: f64) -> Vec<usize> {
let segs: Vec<Seg2> = loops.iter().flat_map(|l| l.segs.iter().copied()).collect();
(0..segs.len()).filter(|k| !pts.is_empty() && pts.iter().all(|q| segs[*k].point_at(segs[*k].closest_param(*q)).dist(*q) < tol)).collect()
}
fn rect(x0: f64, y0: f64, x1: f64, y1: f64) -> Loop2 {
Loop2::polygon(&[Vec2::new(x0, y0), Vec2::new(x1, y0), Vec2::new(x1, y1), Vec2::new(x0, y1)])
}
fn rotated(l: &Loop2, k: usize) -> Loop2 {
let mut segs = l.segs.clone();
segs.rotate_left(k);
Loop2 { segs }
}
/// An extrusion (`h` up from `plane`): its caps by height, its sides by the profile segment
/// under them.
fn expected_extrusion(b: &Body, plane: &Plane, r: &Region2, h: f64) -> Vec<Vec<FaceOrigin>> {
let loops: Vec<&Loop2> = std::iter::once(&r.outer).chain(&r.holes).collect();
let sides = swept_from(b, &loops, |p| plane.to_local(p), 1e-7);
points(b)
.iter()
.zip(sides)
.map(|(pts, segs)| {
if pts.iter().all(|p| plane.height(*p).abs() < 1e-9) {
vec![START]
} else if pts.iter().all(|p| (plane.height(*p) - h).abs() < 1e-9) {
vec![END]
} else {
segs.into_iter().map(P).collect()
}
})
.collect()
}
/// Side k comes from segment k whatever order and direction the loops are given in.
#[test]
fn extrude_sides_follow_profile_segments_in_any_order() {
let outer = rect(0.0, 0.0, 40.0, 30.0);
let hole = rect(10.0, 10.0, 20.0, 20.0).reversed();
let variants = [
Region2 { outer: outer.clone(), holes: vec![hole.clone()] },
Region2 { outer: outer.reversed(), holes: vec![hole.clone()] },
Region2 { outer: rotated(&outer, 2), holes: vec![rotated(&hole.reversed(), 1)] },
Region2 { outer: rotated(&outer.reversed(), 3), holes: vec![rotated(&hole, 3)] },
];
for r in &variants {
let b = crate::extrude(&Plane::XY, std::slice::from_ref(r), 0.0, 10.0).unwrap().pop().unwrap();
let got = origins(&b);
assert_eq!(got, expected_extrusion(&b, &Plane::XY, r, 10.0));
// One face per segment, two caps.
let mut all: Vec<FaceOrigin> = got.into_iter().flatten().collect();
all.sort();
assert_eq!(all, [(0..8).map(P).collect::<Vec<_>>(), vec![START, END]].concat());
// The certificates are produced as before.
assert!(b.face_sources().unwrap().iter().all(Option::is_some));
}
// The +x side is whichever segment of the given loop runs along x = 40.
let r = &variants[2];
let b = crate::extrude(&Plane::XY, std::slice::from_ref(r), 0.0, 10.0).unwrap().pop().unwrap();
let k = r.outer.segs.iter().position(|s| s.start().x == 40.0 && s.end().x == 40.0).unwrap();
let side = b.faces(1e-3).unwrap().iter().position(|f| f.plane_normal.is_some_and(|n| n.dist(Vec3::X) < 1e-9)).unwrap();
assert_eq!(origins(&b)[side], [P(k)]);
}
/// A big arc is built as two edges: both faces come from it.
#[test]
fn extrude_a_big_arc_gives_two_faces_of_one_segment() {
let (a, b) = (Vec2::new(10.0 * (0.3f64).cos(), -10.0 * (0.3f64).sin()), Vec2::new(10.0 * (0.3f64).cos(), 10.0 * (0.3f64).sin()));
let arc = Seg2::Arc { center: Vec2::ZERO, radius: 10.0, start: 0.3, sweep: TAU - 0.6 };
let r = Region2 { outer: Loop2 { segs: vec![arc, Seg2::Line { a, b }] }, holes: vec![] };
let body = crate::extrude(&Plane::XY, std::slice::from_ref(&r), 0.0, 5.0).unwrap().pop().unwrap();
let got = origins(&body);
assert_eq!(got, expected_extrusion(&body, &Plane::XY, &r, 5.0));
assert_eq!(got.iter().filter(|o| **o == [P(0)]).count(), 2);
assert_eq!(got.iter().filter(|o| **o == [P(1)]).count(), 1);
}
#[test]
fn primitives_report_their_construction() {
// Box: the rectangle's sides (−y, +x, +y, −x) and the caps (−z, +z).
let b = crate::box_solid(Vec3::ZERO, Vec3::new(4.0, 3.0, 2.0)).unwrap();
let got = origins(&b);
for (f, o) in b.faces(1e-3).unwrap().iter().zip(&got) {
let n = f.plane_normal.unwrap();
let want = [(-Vec3::Y, P(0)), (Vec3::X, P(1)), (Vec3::Y, P(2)), (-Vec3::X, P(3)), (-Vec3::Z, START), (Vec3::Z, END)]
.into_iter()
.find(|(d, _)| d.dist(n) < 1e-9)
.unwrap()
.1;
assert_eq!(o, &[want]);
}
assert!(b.face_sources().unwrap().iter().all(|s| matches!(s, Some(crate::FaceSource::Box { .. }))));
// Cylinder: a circle of two arcs, extruded.
let c = crate::cylinder(Vec3::ZERO, Vec3::Z, 5.0, 8.0).unwrap();
let r = Region2 { outer: Loop2::circle_from(Vec2::ZERO, 5.0, crate::build::SEAM_ANGLE), holes: vec![] };
let frame = Plane::from_normal(Vec3::ZERO, Vec3::Z).unwrap();
let want = expected_extrusion(&c, &frame, &r, 8.0);
assert_eq!(origins(&c), want);
// Sphere: six patches, all from the arc of the half disc it revolves.
let s = crate::sphere(Vec3::ZERO, 5.0).unwrap();
assert_eq!(origins(&s), vec![vec![P(0)]; 6]);
// Torus: a circle re-split for its seam, turned in three: each face from both arcs.
let t = crate::torus(Vec3::ZERO, 10.0, 2.0).unwrap();
assert_eq!(origins(&t), vec![vec![P(0), P(1)]; 6]);
}
/// The plane the revolve tests sketch in (x across, y up the world z axis, the revolve axis).
const SIDE: Plane = Plane { origin: Vec3::ZERO, x: Vec3::X, y: Vec3::Z };
/// A revolution's faces by the profile segment under each point turned back into the sketch,
/// the angle caps by where they lie (the start in the sketch plane).
fn expected_revolution(b: &Body, r: &Region2) -> Vec<Vec<FaceOrigin>> {
let loops: Vec<&Loop2> = std::iter::once(&r.outer).chain(&r.holes).collect();
let swept = swept_from(b, &loops, |p| Vec2::new(p.x.hypot(p.y), p.z), 1e-6);
points(b)
.iter()
.zip(swept)
.map(|(pts, segs)| {
if !segs.is_empty() {
segs.into_iter().map(P).collect()
} else if pts.iter().all(|p| p.y.abs() < 1e-9 && p.x > -1e-9) {
vec![START]
} else {
vec![END]
}
})
.collect()
}
#[test]
fn revolve_partial_and_full() {
let r = Region2 { outer: rect(10.0, 0.0, 20.0, 5.0), holes: vec![rect(12.0, 1.0, 14.0, 2.0).reversed()] };
// Under half a turn truck sweeps in two parts, beyond it in three; a full turn has no caps.
for (angle, parts, caps) in [(FRAC_PI_2, 2, 2), (1.5 * PI, 3, 2), (TAU, 3, 0)] {
let b = crate::revolve(&SIDE, std::slice::from_ref(&r), Vec2::ZERO, Vec2::Y, angle).unwrap().pop().unwrap();
let got = origins(&b);
assert_eq!(got, expected_revolution(&b, &r), "angle {angle}");
for k in 0..8 {
assert_eq!(got.iter().filter(|o| **o == [P(k)]).count(), parts, "segment {k} at angle {angle}");
}
assert_eq!(got.iter().filter(|o| **o == [START] || **o == [END]).count(), caps);
}
}
#[test]
fn revolve_with_an_edge_on_the_axis() {
// Segment 3 runs down the axis: it makes no face.
let r = Region2 { outer: rect(0.0, 0.0, 10.0, 5.0), holes: vec![] };
let partial = crate::revolve(&SIDE, std::slice::from_ref(&r), Vec2::ZERO, Vec2::Y, FRAC_PI_2).unwrap().pop().unwrap();
let got = origins(&partial);
assert_eq!(got, expected_revolution(&partial, &r));
assert_eq!(got.len(), 5);
// A full turn: the radial segments 0 and 2 sweep discs, segment 1 the cylinder (three parts).
let full = crate::revolve(&SIDE, std::slice::from_ref(&r), Vec2::ZERO, Vec2::Y, TAU).unwrap().pop().unwrap();
let got = origins(&full);
assert_eq!(got, expected_revolution(&full, &r));
assert_eq!(got.iter().filter(|o| **o == [P(1)]).count(), 3);
assert_eq!(got.iter().filter(|o| **o == [P(0)] || **o == [P(2)]).count(), 2);
// A cone: the slanted segment ends on the axis (the apex), the base disc.
let tri = Region2 { outer: Loop2::polygon(&[Vec2::new(0.0, 0.0), Vec2::new(10.0, 0.0), Vec2::new(0.0, 8.0)]), holes: vec![] };
let cone = crate::revolve(&SIDE, std::slice::from_ref(&tri), Vec2::ZERO, Vec2::Y, TAU).unwrap().pop().unwrap();
assert_eq!(origins(&cone), expected_revolution(&cone, &tri));
// The same cone from a loop that starts elsewhere and runs the other way.
let turned = Region2 { outer: rotated(&tri.outer.reversed(), 1), holes: vec![] };
let cone = crate::revolve(&SIDE, std::slice::from_ref(&turned), Vec2::ZERO, Vec2::Y, TAU).unwrap().pop().unwrap();
assert_eq!(origins(&cone), expected_revolution(&cone, &turned));
// A half disc: a sphere, every patch from the arc (segment 1 here).
let half = Region2 {
outer: Loop2 {
segs: vec![
Seg2::Line { a: Vec2::new(0.0, 5.0), b: Vec2::new(0.0, -5.0) },
Seg2::Arc { center: Vec2::ZERO, radius: 5.0, start: -FRAC_PI_2, sweep: PI },
],
},
holes: vec![],
};
let ball = crate::revolve(&SIDE, std::slice::from_ref(&half), Vec2::ZERO, Vec2::Y, TAU).unwrap().pop().unwrap();
assert_eq!(origins(&ball), vec![vec![P(1)]; 6]);
}
#[test]
fn tapered_extrusion() {
let r = Region2 { outer: rotated(&rect(0.0, 0.0, 20.0, 10.0).reversed(), 1), holes: vec![] };
let b = crate::extrude_tapered(&Plane::XY, &r, 10.0, 1.0, 0.1).unwrap();
let want: Vec<Vec<FaceOrigin>> = points(&b)
.iter()
.map(|pts| {
let foot: Vec<Vec2> = pts.iter().filter(|p| p.z.abs() < 1e-9).map(|p| Vec2::new(p.x, p.y)).collect();
if foot.len() == pts.len() {
vec![START]
} else if foot.is_empty() {
vec![END]
} else {
under(&[&r.outer], &foot, 1e-7).into_iter().map(P).collect()
}
})
.collect();
assert_eq!(origins(&b), want);
}
/// Each loft face from the section segments its edges in each section's plane lie on.
fn expected_loft(b: &Body, sections: &[(Plane, Loop2)]) -> Vec<Vec<FaceOrigin>> {
let bases: Vec<usize> = sections.iter().scan(0, |acc, (_, l)| Some(std::mem::replace(acc, *acc + l.segs.len()))).collect();
points(b)
.iter()
.map(|pts| {
let mut out = Vec::new();
let mut whole = None;
for (i, (p, l)) in sections.iter().enumerate() {
let near: Vec<Vec2> = pts.iter().filter(|q| p.height(**q).abs() < 1e-9).map(|q| p.to_local(*q)).collect();
if near.len() == pts.len() {
whole = Some(i);
}
if near.len() >= 2 {
out.extend(under(&[l], &near, 1e-3).into_iter().map(|k| P(bases[i] + k)));
}
}
match whole {
Some(0) => vec![START],
Some(i) if i + 1 == sections.len() => vec![END],
_ => {
out.sort();
out.dedup();
out
}
}
})
.collect()
}
#[test]
fn loft_sections() {
let at = |z: f64| Plane { origin: Vec3::new(0.0, 0.0, z), ..Plane::XY };
let low = (at(0.0), rect(-10.0, -10.0, 10.0, 10.0));
let high = (at(10.0), rotated(&rect(-5.0, -5.0, 5.0, 5.0).reversed(), 2));
// Two sections, either way round: ruled faces, each between a segment of each section.
for sections in [vec![low.clone(), high.clone()], vec![high.clone(), low.clone()]] {
let b = crate::loft(&sections).unwrap();
let got = origins(&b);
assert_eq!(got, expected_loft(&b, &sections));
assert!(got.iter().filter(|o| o.len() == 2).all(|o| o[0] < P(4) && o[1] >= P(4)));
}
// Three sections: smooth faces through all of them (the middle section leaves no edge).
let mid = (at(5.0), rect(-7.0, -7.0, 7.0, 7.0));
let sections = [low.clone(), mid, high.clone()];
let b = crate::loft(&sections).unwrap();
for o in origins(&b).iter().filter(|o| o.len() > 1) {
assert_eq!(o.len(), 3, "{o:?}");
assert!(o[0] < P(4) && o[1] >= P(4) && o[1] < P(8) && o[2] >= P(8));
}
let got = origins(&b);
let want = expected_loft(&b, &sections);
// (The smooth faces' middle-section segment is checked above.)
for (g, w) in got.iter().zip(&want) {
assert!(w.iter().all(|x| g.contains(x)), "{g:?} vs {w:?}");
}
// A circle and a square: the circle is re-split at the square's corners, each piece from
// the arcs it runs over.
let round = (at(10.0), Loop2::circle(Vec2::ZERO, 6.0));
let b = crate::loft(&[low, round]).unwrap();
let got = origins(&b);
assert_eq!(got.iter().filter(|o| o.len() > 1).count(), 4);
for o in got.iter().filter(|o| o.len() > 1) {
assert!(o[0] < P(4) && o[1..].iter().all(|x| *x == P(4) || *x == P(5)), "{o:?}");
}
// To a point: the base is the start cap, each triangle from its base segment.
let base = rotated(&rect(-10.0, -10.0, 10.0, 10.0).reversed(), 1);
let b = crate::loft_to_point(&Plane::XY, &base, Vec3::new(0.0, 0.0, 15.0)).unwrap();
let want = points(&b)
.iter()
.map(|pts| {
let foot: Vec<Vec2> = pts.iter().filter(|p| p.z.abs() < 1e-9).map(|p| Vec2::new(p.x, p.y)).collect();
if foot.len() == pts.len() { vec![START] } else { under(&[&base], &foot, 1e-7).into_iter().map(P).collect() }
})
.collect::<Vec<_>>();
assert_eq!(origins(&b), want);
}
/// Faces of a sweep: the start cap in the profile's plane; each segment's faces run the whole
/// path, the first one standing on that segment.
fn check_sweep(b: &Body, plane: &Plane, r: &Region2, faces_per_segment: Option<usize>) {
let loops: Vec<&Loop2> = std::iter::once(&r.outer).chain(&r.holes).collect();
let n: usize = loops.iter().map(|l| l.segs.len()).sum();
let got = origins(b);
let pts = points(b);
assert_eq!(got.iter().filter(|o| **o == [START]).count(), 1);
assert_eq!(got.iter().filter(|o| **o == [END]).count(), 1);
for (o, p) in got.iter().zip(&pts) {
let in_plane: Vec<Vec2> = p.iter().filter(|q| plane.height(**q).abs() < 1e-6).map(|q| plane.to_local(*q)).collect();
// (Near the profile: a coil crosses its plane again further round.)
let foot: Vec<Vec2> = in_plane
.iter()
.copied()
.filter(|q| loops.iter().flat_map(|l| &l.segs).any(|s| s.point_at(s.closest_param(*q)).dist(*q) < 1e-3))
.collect();
if *o == [START] {
assert_eq!(in_plane.len(), p.len());
} else if let [FaceOrigin::Profile { segment }] = o.as_slice()
&& foot.len() >= 2
{
assert_eq!(under(&loops, &foot, 1e-3), [*segment], "{foot:?}");
}
}
let counts: Vec<usize> = (0..n).map(|k| got.iter().filter(|o| **o == [P(k)]).count()).collect();
match faces_per_segment {
Some(c) => assert!(counts.iter().all(|x| *x == c), "{counts:?}"),
None => assert!(counts.windows(2).all(|w| w[0] == w[1] && w[0] > 0), "{counts:?}"),
}
}
#[test]
fn sweeps_along_paths() {
let r = Region2 { outer: rotated(&rect(-2.0, -2.0, 2.0, 2.0).reversed(), 1), holes: vec![] };
// A line then a quarter turn (two parts): three faces per segment.
let path = [
PathSeg::Line { a: Vec3::ZERO, b: Vec3::new(0.0, 0.0, 10.0) },
PathSeg::Arc { a: Vec3::new(0.0, 0.0, 10.0), center: Vec3::new(20.0, 0.0, 10.0), axis: Vec3::Y, angle: FRAC_PI_2 },
];
let b = crate::sweep(&Plane::XY, &r, &path).unwrap();
check_sweep(&b, &Plane::XY, &r, Some(3));
// Along a smooth 3D path: one wall per segment.
let curve: Vec<Vec3> = (0..=40)
.map(|i| {
let t = i as f64 / 40.0 * FRAC_PI_2;
Vec3::new(30.0 * t.sin(), 30.0 * (1.0 - t.cos()), 10.0 * t)
})
.collect();
let plane = Plane::from_normal(curve[0], (curve[1] - curve[0]).normalized().unwrap()).unwrap();
let circle = Region2 { outer: Loop2::circle(Vec2::ZERO, 2.0), holes: vec![] };
let b = crate::sweep_path(&plane, &circle, &curve).unwrap();
check_sweep(&b, &plane, &circle, Some(1));
// A path with a corner, a holed profile: ruled walls station to station.
let holed = Region2 { outer: rect(-3.0, -3.0, 3.0, 3.0), holes: vec![rect(-1.0, -1.0, 1.0, 1.0).reversed()] };
let b = crate::sweep_path(&Plane::XY, &holed, &[Vec3::ZERO, Vec3::new(0.0, 0.0, 20.0), Vec3::new(20.0, 0.0, 20.0)]).unwrap();
check_sweep(&b, &Plane::XY, &holed, Some(2));
// A coil: a smooth wall per segment.
let side = Plane { origin: Vec3::ZERO, x: Vec3::X, y: Vec3::Z };
let ring = Region2 { outer: Loop2::circle(Vec2::new(20.0, 0.0), 2.0), holes: vec![] };
let b = crate::sweep_helix(&side, &ring, Vec3::ZERO, Vec3::Z, 8.0, 3.0).unwrap();
check_sweep(&b, &side, &ring, Some(1));
}
/// Kept faces are their origins, unchanged; each edge an operand still owns is that edge.
fn check_kept(result: &Body, input: &Body) {
let h = result.history().unwrap();
h.check(result, &[input]).unwrap();
let (rf, inf) = (result.faces(1e-3).unwrap(), input.faces(1e-3).unwrap());
for (f, p) in rf.iter().zip(&h.faces) {
if let (Change::Kept, [FaceOrigin::Face { operand: 0, face }]) = (p.change, p.origins.as_slice()) {
assert!(f.centroid.dist(inf[*face].centroid) < 1e-6, "face {}", f.index);
}
}
let (re, ie) = (result.edges(1e-3).unwrap(), input.edges(1e-3).unwrap());
let mut owned = 0;
for (e, p) in re.iter().zip(&h.edges) {
for o in &p.origins {
let crate::history::EdgeOrigin::Edge { operand: 0, edge } = o else { panic!("{o:?}") };
assert!(e.mid.dist(ie[*edge].mid) < 1e-6, "edge {}", e.index);
owned += 1;
}
}
assert!(owned > 0);
}
/// The input edge (among `edges`) nearest the face: the edge a wall stands on.
fn nearest_edge(result: &Body, face: usize, input: &Body, edges: &[usize]) -> usize {
let c = result.faces(1e-3).unwrap()[face].centroid;
let mids = input.edges(1e-3).unwrap();
*edges.iter().min_by(|a, b| c.dist(mids[**a].mid).total_cmp(&c.dist(mids[**b].mid))).unwrap()
}
#[test]
fn thicken_reports_copies_offsets_and_walls() {
let c = crate::cylinder(Vec3::ZERO, Vec3::Z, 10.0, 20.0).unwrap();
let half = crate::copy_faces(&c, &[Vec3::new(7.0, 7.0, 10.0)]).unwrap();
let t = crate::thicken(&half, 1.0, false).unwrap();
check_kept(&t, &half);
let h = t.history().unwrap();
assert_eq!(h.faces[0].origins, [FaceOrigin::Face { operand: 0, face: 0 }]);
assert_eq!(h.faces[1].origins, [FaceOrigin::Offset { operand: 0, face: 0 }]);
let free: Vec<usize> = (0..half.edge_count()).collect();
for (i, f) in h.faces.iter().enumerate().skip(2) {
let [FaceOrigin::Edge { operand: 0, edge }] = f.origins.as_slice() else { panic!("{f:?}") };
assert_eq!(*edge, nearest_edge(&t, i, &half, &free));
}
assert_eq!(h.faces.len(), 2 + half.edge_count());
}
#[test]
fn raised_band_reports_kept_trimmed_and_new_faces() {
let b = crate::box_solid(Vec3::new(-40.0, -30.0, 0.0), Vec3::new(40.0, 30.0, 30.0)).unwrap();
let sh = crate::shell(&b, &[Vec3::new(0.0, 0.0, 30.0)], 2.0).unwrap();
let lip = crate::raise_band(&sh, Vec3::new(0.0, 29.0, 30.0), 0.5, 1.5, false).unwrap();
check_kept(&lip, &sh);
let h = lip.history().unwrap();
let rim = h.faces.iter().find(|f| f.change == Change::Modified).unwrap();
let [FaceOrigin::Face { operand: 0, face: rim }] = rim.origins.as_slice() else { panic!() };
// The rim's inner loop: the edges the walls stand on.
let loop_edges: Vec<usize> =
crate::history::edge_faces(&sh.solid).iter().enumerate().filter(|(_, fs)| fs.contains(rim)).map(|(i, _)| i).collect();
let mut walls = 0;
for (i, f) in h.faces.iter().enumerate() {
if let [FaceOrigin::Edge { operand: 0, edge }] = f.origins.as_slice() {
assert_eq!(*edge, nearest_edge(&lip, i, &sh, &loop_edges));
walls += 1;
}
}
// Two walls per inner edge (the face's and the band's), and the band's top.
assert_eq!(walls, 8);
assert_eq!(h.faces.iter().filter(|f| f.origins == [FaceOrigin::Offset { operand: 0, face: *rim }]).count(), 1);
assert_eq!(h.faces.iter().filter(|f| f.change == Change::Kept).count(), sh.face_count() - 1);
}
#[test]
fn emboss_reports_kept_trimmed_and_profile_faces() {
let body = crate::cylinder(Vec3::ZERO, Vec3::Z, 10.0, 20.0).unwrap();
let plane = Plane::new(Vec3::Y * 10.0, -Vec3::X, Vec3::Z).unwrap();
let profile = Region2 { outer: rotated(&rect(-2.0, 5.0, 2.0, 10.0), 1), holes: vec![] };
for depth in [1.0, -1.0] {
let e = crate::emboss_cylinder(&body, &plane, std::slice::from_ref(&profile), depth).unwrap();
check_kept(&e, &body);
let h = e.history().unwrap();
assert_eq!(h.faces.iter().filter(|f| f.change == Change::Kept).count(), body.face_count() - 1);
assert_eq!(h.faces.iter().filter(|f| f.change == Change::Modified).count(), 1);
assert_eq!(h.faces.iter().filter(|f| f.origins == [END]).count(), 1);
// Each wall over its segment: the sketch's y is the cylinder's z, its x the arc length.
for (pts, f) in points(&e).iter().zip(&h.faces) {
let [FaceOrigin::Profile { segment }] = f.origins.as_slice() else { continue };
let back: Vec<Vec2> = pts.iter().map(|p| Vec2::new(10.0 * (-p.x).atan2(p.y), p.z)).collect();
assert_eq!(under(&[&profile.outer], &back, 1e-6), [*segment]);
}
}
}