Sketch projection: Project (edges, face loops, body silhouettes, vertices, other sketches' curves and points, origin, axes, planes), Intersect (body/face/edge section with the sketch plane) and Include 3D Geometry as linked reference geometry: fixed, purple, re-resolved on every recompute (follows upstream edits, keeps ids when the shape is unchanged, flagged when the reference is lost), usable in profiles, constraints and dimensions; Break Link; sketching on a face auto-projects its edges (sketch.auto_project); drawing on a model vertex or edge projects it

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
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bherbruckandClaude Opus 5.5 committed 2026-10-07 21:58:18 +00:00
1 parent eb22a149b1
commit 9301bc4210
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@@ -260,6 +260,9 @@ fn hostile_params_never_panic() {
"format",
"ascii",
"measure",
"refs",
"link",
"project_edges",
];
let mut internal = Vec::new();
for spec in command_specs() {