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@@ -0,0 +1,126 @@
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//! Original SolidCraft mark, shared by desktop, packaging and CLI.
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/// This block is the icon image data
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pub fn rgba(size: usize) -> Result<Vec<u8>, String> {
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if !(1..=2048).contains(&size) {
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return Err("icon size must be 1..=2048".into());
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}
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type P = (f32, f32);
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// Coverage buffer at 4x4 samples per pixel (2x2 for big sizes), averaged down at the end.
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let ss = if size > 512 { 2 } else { 4 };
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let n = size * ss;
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let mut buf = vec![[0u8; 4]; n * n];
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let s = n as f32 / 412.217; // SVG units -> samples: the logo fills the height
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let ox = (n as f32 - 357.0 * s) / 2.0; // and is centred sideways
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// Fill a convex polygon given in SVG units.
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let mut fill = |pts: &[P], col: [u8; 3]| {
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let v: Vec<P> = pts.iter().map(|p| (ox + p.0 * s, p.1 * s)).collect();
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let (top, bottom) = v.iter().fold((f32::MAX, f32::MIN), |(a, b), p| (a.min(p.1), b.max(p.1)));
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for y in ((top - 0.5).ceil() as i32).max(0)..=((bottom - 0.5).floor() as i32).min(n as i32 - 1) {
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let cy = y as f32 + 0.5;
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let (mut lo, mut hi) = (f32::MAX, f32::MIN);
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for i in 0..v.len() {
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let (a, b) = (v[i], v[(i + 1) % v.len()]);
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if (a.1 <= cy) != (b.1 <= cy) {
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let x = a.0 + (cy - a.1) / (b.1 - a.1) * (b.0 - a.0);
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lo = lo.min(x);
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hi = hi.max(x);
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}
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}
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if lo > hi {
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continue;
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}
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for x in ((lo - 0.5).ceil() as i32).max(0)..=((hi - 0.5).floor() as i32).min(n as i32 - 1) {
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buf[y as usize * n + x as usize] = [col[0], col[1], col[2], 255];
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}
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}
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};
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// Faces: each is a few overlapping convex pieces (the filler only does convex shapes).
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let (light, mid, dark) = ([96, 158, 236], [58, 136, 238], [55, 108, 197]);
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fill(&[(3.5, 105.9), (177.0, 5.8), (263.4, 55.6), (263.8, 156.0), (177.0, 406.4)], light);
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fill(&[(177.0, 206.1), (263.8, 156.0), (350.5, 206.2), (350.5, 306.3), (177.0, 406.4)], light);
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fill(&[(3.5, 105.9), (177.0, 206.1), (177.0, 406.4)], mid);
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fill(&[(3.5, 105.9), (3.5, 205.7), (90.3, 256.2), (177.0, 206.1)], mid);
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fill(&[(177.0, 206.1), (90.3, 256.2), (90.0, 356.2), (177.0, 406.4)], mid);
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fill(&[(264.1, 155.8), (177.0, 206.1), (177.0, 406.4), (263.8, 256.2)], dark);
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fill(&[(263.8, 256.2), (350.5, 206.2), (350.5, 306.3), (177.0, 406.4)], dark);
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fill(&[(177.0, 206.1), (177.0, 406.4), (350.5, 306.3)], dark);
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fill(&[(263.8, 55.9), (263.8, 156.0), (177.1, 105.9)], dark);
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// White edge lines, 10 units wide: a rectangle per segment and a disc at each inner corner.
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let white = [255, 255, 255];
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let mut stroke = |pts: &[P], closed: bool| {
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let m = pts.len();
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for i in 0..(if closed { m } else { m - 1 }) {
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let (a, b) = (pts[i], pts[(i + 1) % m]);
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let l = ((b.0 - a.0).powi(2) + (b.1 - a.1).powi(2)).sqrt();
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let (nx, ny) = (-(b.1 - a.1) / l * 5.0, (b.0 - a.0) / l * 5.0);
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fill(&[(a.0 + nx, a.1 + ny), (b.0 + nx, b.1 + ny), (b.0 - nx, b.1 - ny), (a.0 - nx, a.1 - ny)], white);
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}
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for c in &pts[if closed { 0 } else { 1 }..if closed { m } else { m - 1 }] {
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let disc: Vec<P> = (0..16)
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.map(|k| {
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let t = k as f32 * std::f32::consts::TAU / 16.0;
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(c.0 + 5.0 * t.cos(), c.1 + 5.0 * t.sin())
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})
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.collect();
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fill(&disc, white);
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}
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};
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stroke(&[(263.8, 55.9), (177.1, 105.9), (263.8, 156.0), (263.8, 256.2), (350.6, 206.1)], false);
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stroke(&[(5.0, 105.9), (178.5, 206.1), (178.5, 406.4)], false);
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stroke(&[(177.0, 206.1), (263.8, 156.0)], false);
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stroke(
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&[
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(178.5, 5.8),
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(5.0, 105.9),
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(5.0, 206.1),
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(91.7, 256.2),
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(91.7, 356.4),
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(178.5, 406.4),
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(352.0, 306.3),
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(352.0, 206.1),
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(265.2, 156.0),
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(265.2, 55.9),
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],
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true,
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);
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// Average each ss x ss block down to one pixel (straight alpha = covered share).
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let mut rgba = Vec::with_capacity(size * size * 4);
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for y in 0..size {
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for x in 0..size {
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let (mut sum, mut cnt) = ([0u32; 3], 0u32);
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for j in 0..ss {
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for i in 0..ss {
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let p = buf[(y * ss + j) * n + x * ss + i];
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if p[3] != 0 {
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cnt += 1;
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for k in 0..3 {
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sum[k] += u32::from(p[k]);
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}
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}
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}
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}
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if cnt == 0 {
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rgba.extend_from_slice(&[0, 0, 0, 0]);
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} else {
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let a = 255 * cnt / (ss * ss) as u32;
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rgba.extend_from_slice(&[(sum[0] / cnt) as u8, (sum[1] / cnt) as u8, (sum[2] / cnt) as u8, a as u8]);
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}
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}
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}
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Ok(rgba)
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}
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#[cfg(test)]
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mod tests {
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#[test]
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fn shared_mark_has_transparency_and_original_colors_at_window_and_package_sizes() {
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for size in [16, 24, 32, 48, 64, 128, 256] {
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let pixels = super::rgba(size).expect("valid size");
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assert_eq!(pixels.len(), size * size * 4);
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assert!(pixels.as_chunks::<4>().0.iter().any(|p| p[3] == 0));
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assert!(pixels.as_chunks::<4>().0.iter().any(|p| p[3] == 255 && p[2] > p[0]));
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}
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assert!(super::rgba(0).is_err());
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assert!(super::rgba(2049).is_err());
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}
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}
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@@ -0,0 +1,48 @@
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//! Original executable ICO encoder: DIB images and transparency masks.
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use super::app_icon;
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pub fn encode() -> Result<Vec<u8>, Box<dyn std::error::Error>> {
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let sizes = [16usize, 24, 32, 48, 64, 128, 256];
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let mut images = Vec::new();
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for size in sizes {
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let rgba = app_icon::rgba(size)?;
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// ICO DIB: bottom-up BGRA plus a padded one-bit transparency mask.
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let mask_stride = size.div_ceil(32) * 4;
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let mut dib = Vec::new();
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dib.extend_from_slice(&40u32.to_le_bytes());
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dib.extend_from_slice(&(size as i32).to_le_bytes());
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dib.extend_from_slice(&((size * 2) as i32).to_le_bytes());
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dib.extend_from_slice(&1u16.to_le_bytes());
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dib.extend_from_slice(&32u16.to_le_bytes());
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dib.extend_from_slice(&[0; 24]);
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for row in rgba.chunks_exact(size * 4).rev() {
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for p in row.as_chunks::<4>().0.iter() {
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dib.extend_from_slice(&[p[2], p[1], p[0], p[3]]);
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}
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}
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for row in rgba.chunks_exact(size * 4).rev() {
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let mut mask = vec![0u8; mask_stride];
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for (x, p) in row.as_chunks::<4>().0.iter().enumerate() {
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if p[3] == 0 {
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mask[x / 8] |= 0x80 >> (x % 8);
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}
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}
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dib.extend_from_slice(&mask);
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}
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images.push((size, dib));
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}
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let mut ico = vec![0, 0, 1, 0];
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ico.extend_from_slice(&(images.len() as u16).to_le_bytes());
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let mut offset = 6 + 16 * images.len();
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for (size, data) in &images {
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let dim = if *size == 256 { 0 } else { *size as u8 };
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ico.extend_from_slice(&[dim, dim, 0, 0, 1, 0, 32, 0]);
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ico.extend_from_slice(&(data.len() as u32).to_le_bytes());
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ico.extend_from_slice(&(offset as u32).to_le_bytes());
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offset += data.len();
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}
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for (_, data) in images {
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ico.extend_from_slice(&data);
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}
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Ok(ico)
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}
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