Define a kernel-neutral native B-rep format and guarded adapter (#461)

A SolidCraft-owned portable B-rep schema (geometry schema 2 with analytic curves and surfaces, explicit frames and ranges, fitted intersection curves) and a versioned body envelope (SCBREP03) with its own metadata records, a bounded binary codec, a validator with resource budgets, and an adapter that refuses what it can't convert exactly. Pinned by a box-and-fillet golden fixture. Not yet written by application saves. Refs #303.
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selune authored and GitHub committed 2026-10-13 00:13:29 -04:00
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@@ -43,6 +43,7 @@ mod mesh_convert;
mod meshbody;
#[cfg(test)]
mod modify_history_tests;
mod native;
mod numbered;
mod offset;
mod ops;
@@ -84,6 +85,7 @@ pub use lip::raise_band;
pub use measure::{BodyMeasure, measure};
pub use mesh_convert::convert_prismatic_mesh;
pub use meshbody::{MAX_TRIANGLES, mesh_body};
pub use native::{decode_native_body, encode_native_body};
pub use offset::with_same_surface;
pub use ops::{BoolOp, boolean, can_join_touching_faces, split_by_plane, transform, transform_matrix, union_apart};
pub use polybool::{faceted_boolean, planar_boolean};