Define a kernel-neutral native B-rep format and guarded adapter (#461)
A SolidCraft-owned portable B-rep schema (geometry schema 2 with analytic curves and surfaces, explicit frames and ranges, fitted intersection curves) and a versioned body envelope (SCBREP03) with its own metadata records, a bounded binary codec, a validator with resource budgets, and an adapter that refuses what it can't convert exactly. Pinned by a box-and-fillet golden fixture. Not yet written by application saves. Refs #303.
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@@ -43,6 +43,7 @@ mod mesh_convert;
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mod meshbody;
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#[cfg(test)]
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mod modify_history_tests;
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mod native;
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mod numbered;
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mod offset;
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mod ops;
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@@ -84,6 +85,7 @@ pub use lip::raise_band;
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pub use measure::{BodyMeasure, measure};
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pub use mesh_convert::convert_prismatic_mesh;
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pub use meshbody::{MAX_TRIANGLES, mesh_body};
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pub use native::{decode_native_body, encode_native_body};
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pub use offset::with_same_surface;
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pub use ops::{BoolOp, boolean, can_join_touching_faces, split_by_plane, transform, transform_matrix, union_apart};
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pub use polybool::{faceted_boolean, planar_boolean};
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