Keep New Body and Offset Face previews moving during distance drags (#1238)
New Body extrusions and Offset Face previews show successful intermediate distances from the same setup while a distance drag runs, then compute the latest one (tool previews keep streaming as before; errors still need exact inputs). The drag arrow and value box are painted from this frame's pointer, removing a frame of lag. Drag regression tests and a perf note added.
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@@ -66,6 +66,13 @@ pointer movement orbits without a mouse button, and vertical scrolling zooms. Ot
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retain their saved two-finger scroll preference; camera motion is available through
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`view.navigate` and modifier-aware `ui.move` automation.
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## Interactive modelling
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- New Body extrusion and face-offset previews show completed intermediate geometry while a
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drag continues, then catch up to the exact final value. Changes to the selected geometry,
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operation or feature still discard obsolete results. Distance arrows and their value boxes
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follow the current frame's input.
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## Physical material data
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- Physical material card validation (#923/#922) provides typed SI mechanical and
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