Kernel: concave edge fillets; whole smooth-loop blends of planar faces (cylinders and tori: pocket floors, plate outlines); rounding every edge of a convex planar body (sphere corners); healing after booleans (exact lines/arcs for intersection curves, coplanar faces merged, collinear edges joined); faces rebuilt on their stored surfaces
Oracle: 28/29. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
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@@ -15,6 +15,8 @@
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mod blend;
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mod body;
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mod build;
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mod heal;
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mod loopblend;
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mod measure;
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mod meshbody;
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mod ops;
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