Delete for everything: selection.delete removes sketch entities, features and sketches (with their dependents), construction planes, bodies (Remove feature), occurrences and components, and canvases in one undo step, with a dry run; Delete/Backspace and every menu's Delete go through it and ask first, listing what goes with it and what would fail; faces say Delete Face is not available yet; ui.confirm control method
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
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@@ -5,6 +5,7 @@
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mod browser;
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mod clipboard;
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mod component;
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mod delete;
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mod edit;
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mod face;
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mod features;
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@@ -138,6 +139,7 @@ pub fn command_specs() -> Vec<&'static CommandSpec> {
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v.extend(component::COMMANDS.iter());
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v.extend(joints::COMMANDS.iter());
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v.extend(browser::COMMANDS.iter());
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v.extend(delete::COMMANDS.iter());
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v.extend(edit::COMMANDS.iter());
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v.extend(clipboard::COMMANDS.iter());
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v.extend(parameters::COMMANDS.iter());
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