Delete for everything: selection.delete removes sketch entities, features and sketches (with their dependents), construction planes, bodies (Remove feature), occurrences and components, and canvases in one undo step, with a dry run; Delete/Backspace and every menu's Delete go through it and ask first, listing what goes with it and what would fail; faces say Delete Face is not available yet; ui.confirm control method

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
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bherbruckandClaude Opus 5.5 committed 2026-10-08 06:44:11 +00:00
1 parent 7f9a8f2afd
commit a7f301bde6
10 files changed
+476 -33

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@@ -5,6 +5,7 @@
mod browser;
mod clipboard;
mod component;
mod delete;
mod edit;
mod face;
mod features;
@@ -138,6 +139,7 @@ pub fn command_specs() -> Vec<&'static CommandSpec> {
v.extend(component::COMMANDS.iter());
v.extend(joints::COMMANDS.iter());
v.extend(browser::COMMANDS.iter());
v.extend(delete::COMMANDS.iter());
v.extend(edit::COMMANDS.iter());
v.extend(clipboard::COMMANDS.iter());
v.extend(parameters::COMMANDS.iter());