Holes at sketch points (one feature, many holes, following the points) and threaded holes; cosmetic threads (FusionThreadCommand, ISO metric, model.threads); components groundwork: the document is a component tree (New Component, Create Components from Bodies, active component, component.list)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
This commit is contained in:
bherbruckandClaude Opus 5.5 committed 2026-10-07 23:00:57 +00:00
1 parent 61ed21847a
commit b3ca8911eb
13 files changed
+641 -88

No files matched your search

+2
View File
@@ -2,6 +2,7 @@
//! toolbar placement (`tab`, `panel`) follows Fusion's Design workspace so the registry doubles
//! as the parity metric (`cargo xtask parity`).
mod component;
mod edit;
mod face;
mod features;
@@ -112,6 +113,7 @@ pub fn command_specs() -> Vec<&'static CommandSpec> {
v.extend(sketch_modify::COMMANDS.iter());
v.extend(sketch_project::COMMANDS.iter());
v.extend(features::COMMANDS.iter());
v.extend(component::COMMANDS.iter());
v.extend(edit::COMMANDS.iter());
v.extend(file::COMMANDS.iter());
v.extend(inspect::COMMANDS.iter());