Holes at sketch points (one feature, many holes, following the points) and threaded holes; cosmetic threads (FusionThreadCommand, ISO metric, model.threads); components groundwork: the document is a component tree (New Component, Create Components from Bodies, active component, component.list)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
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@@ -2,6 +2,7 @@
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//! toolbar placement (`tab`, `panel`) follows Fusion's Design workspace so the registry doubles
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//! as the parity metric (`cargo xtask parity`).
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mod component;
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mod edit;
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mod face;
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mod features;
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@@ -112,6 +113,7 @@ pub fn command_specs() -> Vec<&'static CommandSpec> {
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v.extend(sketch_modify::COMMANDS.iter());
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v.extend(sketch_project::COMMANDS.iter());
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v.extend(features::COMMANDS.iter());
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v.extend(component::COMMANDS.iter());
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v.extend(edit::COMMANDS.iter());
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v.extend(file::COMMANDS.iter());
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v.extend(inspect::COMMANDS.iter());
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