Finalize macOS icon appearances and Composer sizing (#426)
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# SolidCraft macOS icon
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`SolidCraft.icon/` is the approved Icon Composer source, containing separate
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background, grid and solid SVG layers and the owner's appearance settings.
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The white edges are clipped to the solid silhouette. Artwork is original and
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attributed in `ATTRIBUTION.md`.
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grid and solid SVG layers and the owner's appearance settings. The saturated
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blue solid has transparent geometry cutouts instead of painted edge lines.
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The solid and grid are both scaled to 90%, with separate Default and Dark grid artwork.
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Icon Composer supplies the system backdrop and Mono material effects.
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Artwork is original and attributed in `ATTRIBUTION.md`.
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`Assets.car` is compiled by Apple's `actool` and supplies the layered icon on
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macOS 26 and later. It is checked in so the existing release workflow can still
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@@ -18,23 +20,14 @@ xcrun actool assets/SolidCraft.icon \
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--output-partial-info-plist target/macos-icon/icon-info.plist \
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--output-format human-readable-text
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cp target/macos-icon/Assets.car assets/Assets.car
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cp target/macos-icon/SolidCraft.icns assets/icon.icns
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```
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`icon.vectorcraft` and `icon.svg` preserve the traditional artwork before
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Icon Composer's system material effects. `icon.png` is its transparent 1024 px
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VectorCraft export with native rounded corners and optical padding. The
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`icon.iconset/` variants and `icon.icns` provide the older-macOS fallback.
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After re-exporting the traditional PNG, regenerate them with Apple's tools:
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```sh
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for s in 16 32 128 256 512; do
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sips -z "$s" "$s" assets/icon.png \
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--out "assets/icon.iconset/icon_${s}x${s}.png" >/dev/null
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sips -z "$((s * 2))" "$((s * 2))" assets/icon.png \
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--out "assets/icon.iconset/icon_${s}x${s}@2x.png" >/dev/null
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done
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iconutil -c icns -o assets/icon.icns assets/icon.iconset
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```
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`icon.icns` is the older-macOS fallback generated by the same Apple compiler
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from the approved composition, retaining its layer sizes and positions.
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Regenerate both compiled resources together with the commands above.
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`icon.vectorcraft`, `icon.svg`, `icon.png` and `icon.iconset/` retain the earlier
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VectorCraft artwork; packaging uses the Icon Composer compilation instead.
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Only `packaging/macos/package.sh` consumes these resources. Its existing signed
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app/DMG workflow copies the catalog and ICNS into `Contents/Resources`, and
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