Render preview uses the shared camera navigation (#1462)
* Render preview uses the shared camera navigation The Render workspace's product preview had its own hard-coded camera controls. Camera input now lives in one component, navigation::handle, which the modelling viewport and the Render preview both call (NavCaps: orbit, pick). Render gets the navigation preset, Orbit around, zoom to the cursor, the middle double-click and the axis view or navigation cube. Flat pages can call it with orbit off. A test rejects pages that read the wheel or move the camera themselves. Fixes #1454 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Render panel hint says the camera moves as in Design Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
1 parent
e8e2ccc8a9
commit
be985f136d
16 files changed
+969
-580
No files matched your search
@@ -867,7 +867,7 @@
|
||||
"render.reload_settings": "Gespeicherte Einstellungen laden",
|
||||
"render.unavailable_preview": "Dieses Setup verlangt ein nicht verfügbares Vorschauprofil.",
|
||||
"render.use_preview": "Integrierte Vorschau verwenden",
|
||||
"render.navigation_help": "Ziehen zum Drehen; mit mittlerer Taste ziehen zum Verschieben; scrollen zum Zoomen. Setup speichern übernimmt die aktuelle Kamera.",
|
||||
"render.navigation_help": "Die Kamera bewegt sich wie im Konstruieren (Einstellungen › Navigation). Setup speichern übernimmt die aktuelle Kamera.",
|
||||
"render.return_design": "Zurück zu Design",
|
||||
"render.image_title": "Bild rendern",
|
||||
"render.image_help": "CPU-Vorschaubild · PNG · angenäherte Transparenz",
|
||||
|
||||
Reference in new issue
Block a user