Patterns of features: Object Type (Bodies / Features) in the rectangular, circular and path pattern dialogs; features are picked in the timeline (or pre-selected there), so a hole can be patterned with a live preview; Edit Feature shows a pattern of holes as features
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
This commit is contained in:
1 parent
f4c39320ec
commit
bee763959c
4 files changed
+126
-9
No files matched your search
@@ -257,7 +257,8 @@ fn fits(a: Accept, s: &Sel) -> bool {
|
||||
Sel::Axis { .. } => a & AXES != 0,
|
||||
Sel::SketchCurve { .. } => a & (AXES | CURVES) != 0,
|
||||
Sel::Vertex { .. } => a & selection::VERTICES != 0,
|
||||
Sel::Feature { .. } | Sel::SketchPoint { .. } | Sel::SketchConstraint { .. } => false,
|
||||
Sel::Feature { .. } => a & selection::FEATURES != 0,
|
||||
Sel::SketchPoint { .. } | Sel::SketchConstraint { .. } => false,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -408,6 +409,14 @@ impl Dialog {
|
||||
Dialog::new(kind, inputs)
|
||||
}
|
||||
};
|
||||
// Patterns of features picked in the timeline: the objects are features.
|
||||
if is_pattern(&d.kind)
|
||||
&& s.selection.iter().any(|x| matches!(x, Sel::Feature { .. }))
|
||||
&& let Some(inp) = d.inputs.first_mut()
|
||||
{
|
||||
inp.accept = selection::FEATURES;
|
||||
inp.label = objects_label(inp.accept);
|
||||
}
|
||||
// Pre-selection: what is selected now becomes the input (first input that takes it); a
|
||||
// face or edge stands for its body where bodies are wanted.
|
||||
for sel in &s.selection {
|
||||
@@ -780,8 +789,34 @@ pub(crate) fn row_label(ui: &mut egui::Ui, text: &str) {
|
||||
});
|
||||
}
|
||||
|
||||
/// Rows above the selection inputs: the pattern type, the Hole placement (one face point, or
|
||||
/// sketch points).
|
||||
/// The pattern objects' label: features are picked in the timeline.
|
||||
fn objects_label(accept: Accept) -> &'static str {
|
||||
if accept == selection::FEATURES { "Features" } else { "Objects" }
|
||||
}
|
||||
|
||||
fn is_pattern(k: &Kind) -> bool {
|
||||
matches!(k, Kind::PatternRect { .. } | Kind::PatternCirc { .. } | Kind::PathPattern { .. })
|
||||
}
|
||||
|
||||
/// The Object Type row of a pattern: bodies (picked in the view) or features (picked in the
|
||||
/// timeline, e.g. a hole).
|
||||
fn object_type_row(d: &mut Dialog, ui: &mut egui::Ui) {
|
||||
let Some(inp) = d.inputs.first_mut() else { return };
|
||||
row_label(ui, "Object Type");
|
||||
let cur = usize::from(inp.accept == selection::FEATURES);
|
||||
let mut ty = cur;
|
||||
combo(ui, "pat_obj", &["Bodies", "Features"], &mut ty);
|
||||
ui.end_row();
|
||||
if ty != cur {
|
||||
inp.accept = if ty == 1 { selection::FEATURES } else { BODIES };
|
||||
inp.label = objects_label(inp.accept);
|
||||
inp.items.clear();
|
||||
d.active = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// Rows above the selection inputs: the pattern type and object type, the Hole placement (one
|
||||
/// face point, or sketch points).
|
||||
fn placement_row(d: &mut Dialog, ui: &mut egui::Ui) {
|
||||
let current = match d.kind {
|
||||
Kind::PatternRect { .. } => Some(0),
|
||||
@@ -811,14 +846,18 @@ fn placement_row(d: &mut Dialog, ui: &mut egui::Ui) {
|
||||
vec![SelInput::new("Objects", BODIES, true), SelInput::new("Path", CURVES, true)],
|
||||
),
|
||||
};
|
||||
let accept = d.inputs.first().map(|i| i.accept).unwrap_or(BODIES);
|
||||
if let Some(i) = inputs.first_mut() {
|
||||
i.items = objects;
|
||||
i.accept = accept;
|
||||
i.label = objects_label(accept);
|
||||
}
|
||||
d.kind = kind;
|
||||
d.inputs = inputs;
|
||||
d.extra.clear();
|
||||
d.advance();
|
||||
}
|
||||
object_type_row(d, ui);
|
||||
return;
|
||||
}
|
||||
let Kind::Hole { opts, .. } = &mut d.kind else { return };
|
||||
@@ -1699,7 +1738,7 @@ fn dialog_commands(app: &SolveApp, d: &Dialog) -> Result<Vec<(String, Value)>, S
|
||||
(None, Some(k)) => k,
|
||||
(None, None) => return Err("select a direction (an axis or a sketch line) first".into()),
|
||||
};
|
||||
let mut p = json!({"features": source_features(s, &body_names(0)), "dir1": pt(d1), "count1": count, "spacing1": spacing});
|
||||
let mut p = json!({"features": pattern_features(s, sels(d, 0)), "dir1": pt(d1), "count1": count, "spacing1": spacing});
|
||||
if let Some((_, d2)) = sels(d, 2).first().and_then(|x| axis_of(app, x)) {
|
||||
p["dir2"] = pt(d2);
|
||||
p["count2"] = json!(count2);
|
||||
@@ -1718,7 +1757,7 @@ fn dialog_commands(app: &SolveApp, d: &Dialog) -> Result<Vec<(String, Value)>, S
|
||||
}
|
||||
None => return Err("select an axis".into()),
|
||||
};
|
||||
("PatternCircular", json!({"features": source_features(s, &body_names(0)), "axis": axis, "count": count, "angle": angle}))
|
||||
("PatternCircular", json!({"features": pattern_features(s, sels(d, 0)), "axis": axis, "count": count, "angle": angle}))
|
||||
}
|
||||
Kind::Loft { operation } => {
|
||||
need(0, "profiles of two or more sketches")?;
|
||||
@@ -1822,7 +1861,13 @@ fn dialog_commands(app: &SolveApp, d: &Dialog) -> Result<Vec<(String, Value)>, S
|
||||
need(1, "the path")?;
|
||||
let path = curve_ids(d, 1);
|
||||
let sketch = curves_sketch(app, &path, None).ok_or("the path curves must be in one sketch")?;
|
||||
("PatternOnPath", json!({"bodies": body_names(0), "path_sketch": sketch, "path": path, "count": count, "spacing": spacing}))
|
||||
let mut p = json!({"path_sketch": sketch, "path": path, "count": count, "spacing": spacing});
|
||||
if sels(d, 0).iter().any(|x| matches!(x, Sel::Feature { .. })) {
|
||||
p["features"] = json!(pattern_features(s, sels(d, 0)));
|
||||
} else {
|
||||
p["bodies"] = json!(body_names(0));
|
||||
}
|
||||
("PatternOnPath", p)
|
||||
}
|
||||
Kind::Pipe { diameter, wall } => {
|
||||
need(0, "the path")?;
|
||||
@@ -1999,6 +2044,27 @@ fn curve_ids(d: &Dialog, i: usize) -> Vec<String> {
|
||||
}
|
||||
|
||||
/// The features that made these bodies (what patterns and mirrors copy).
|
||||
/// The features a pattern repeats: picked features as they are, picked bodies by the features
|
||||
/// that made them.
|
||||
fn pattern_features(s: &Session, objects: &[Sel]) -> Vec<String> {
|
||||
let mut out: Vec<String> = Vec::new();
|
||||
let bodies: Vec<String> = objects.iter().filter_map(|x| if let Sel::Body { name } = x { Some(name.clone()) } else { None }).collect();
|
||||
for x in objects {
|
||||
if let Sel::Feature { id } = x
|
||||
&& let Some(f) = s.doc.feature(*id)
|
||||
&& !out.contains(&f.name)
|
||||
{
|
||||
out.push(f.name.clone());
|
||||
}
|
||||
}
|
||||
for f in source_features(s, &bodies) {
|
||||
if !out.contains(&f) {
|
||||
out.push(f);
|
||||
}
|
||||
}
|
||||
out
|
||||
}
|
||||
|
||||
fn source_features(s: &Session, bodies: &[String]) -> Vec<String> {
|
||||
let st = s.model.state();
|
||||
let mut features: Vec<String> = Vec::new();
|
||||
@@ -2381,8 +2447,16 @@ pub fn for_feature(app: &SolveApp, id: u64, marker: Option<usize>) -> Option<Dia
|
||||
// No dialog for a path pattern yet: edit it with timeline.redefine.
|
||||
PatternKind::Path { .. } => return None,
|
||||
};
|
||||
// Features that made no body of their own (a hole, a fillet) were picked as features.
|
||||
let as_features = ids.iter().any(|id| !st.bodies.iter().any(|b| b.feature == *id));
|
||||
if let Some(inp) = d.inputs.first_mut() {
|
||||
inp.items = bodies;
|
||||
if as_features {
|
||||
inp.accept = selection::FEATURES;
|
||||
inp.label = objects_label(inp.accept);
|
||||
inp.items = ids.iter().map(|id| Sel::Feature { id: *id }).collect();
|
||||
} else {
|
||||
inp.items = bodies;
|
||||
}
|
||||
}
|
||||
d
|
||||
}
|
||||
|
||||
Reference in new issue
Block a user